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chichong

Member
May 7, 2020
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385
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OK, this is driving me crazy. What's the code for having 2 named NPCs in the same scene? I can't figure out.

I know, it's quite a jump from me asking newbie question about game to me asking questions about game code. I know there is a widget in there with buttons to add one NPC at a time, and there is another that specifically explains in comment but... yeah, I'm dumb. Please help. Just give me the lines.

No, this doesn't work.
Code:
<<npc Alex>><<npc Avery>>
This doesn't work either
Code:
<<set _avery to $NPCName[$NPCNameList.indexOf("Avery")]>>
<<set _alex to $NPCName[$NPCNameList.indexOf("Alex")]>>
It keeps saying it's undefined. Grr.
 

Crimson Tide

Newbie
Feb 26, 2018
58
171
238
OK, this is driving me crazy. What's the code for having 2 named NPCs in the same scene? I can't figure out.

I know, it's quite a jump from me asking newbie question about game to me asking questions about game code. I know there is a widget in there with buttons to add one NPC at a time, and there is another that specifically explains in comment but... yeah, I'm dumb. Please help. Just give me the lines.
First off: the &lt; stuff is due to the way the game compressed the code into an HTML. &lt; is equal to <, &gt; means >, &quot; means ", etc. So if you're aiming to insert this directly into the HTML, you'll need to convert any characters to the compressed versions.

For two named NPCs in the same passage:
Code:
<<npc Robin>> <<npc Kylar 2>>
This will add Robin as the first NPC, and Kylar as the second. You need to specify which slot a named NPC goes into, so long as it's not the first one being added. Once they're in, you treat them like any other NPC, switching between them with <<person1>> and <<person2>>. Up to six NPCs can be loaded at a time, so don't try to load more than that. The game doesn't like it when you do that.

Instead of a specific number, you can use -1 to make them generate in the next available slot. Could be useful for scenes where you don't know how many NPCs there might be by the end of it.

I'd recommend joining the Discord for further questions, linked in the OP. There are dedicated channels for answering code questions, and you'll be able to get much more direct answers from a wider base of people.
 

chichong

Member
May 7, 2020
241
385
73
First off: the &lt; stuff is due to the way the game compressed the code into an HTML. &lt; is equal to <, &gt; means >, &quot; means ", etc. So if you're aiming to insert this directly into the HTML, you'll need to convert any characters to the compressed versions.

For two named NPCs in the same passage:
Code:
<<npc Robin>> <<npc Kylar 2>>
This will add Robin as the first NPC, and Kylar as the second. You need to specify which slot a named NPC goes into, so long as it's not the first one being added. Once they're in, you treat them like any other NPC, switching between them with <<person1>> and <<person2>>. Up to six NPCs can be loaded at a time, so don't try to load more than that. The game doesn't like it when you do that.

Instead of a specific number, you can use -1 to make them generate in the next available slot. Could be useful for scenes where you don't know how many NPCs there might be by the end of it.

I'd recommend joining the Discord for further questions, linked in the OP. There are dedicated channels for answering code questions, and you'll be able to get much more direct answers from a wider base of people.
Thank you for your answer.
I can't join discord because I don't receive any message, (I checked for sever DMs to be enabled and they are).


On a slightly different note, is there any specific reason players can guide tentacles to a specific body part with their legs or feet, but can't do the same with human penises? Thx.
 

chrisdraconis

Member
Jul 18, 2017
416
238
227
really hate how when you escape to the farm you wind up leaving robin behind with bailey, kinda wish you could take them along. who knows maybe alex would apprecate two extra hands on the farm ;) :p
 
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ladguru

Active Member
Oct 18, 2018
968
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really hate how when you escape to the farm you wind up leaving robin behind with bailey, kinda wish you could take them along. who knows maybe alex would apprecate two extra hands on the farm ;) :p
Nah, Robin has the better end of the deal. Bailey will come for you.
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
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@ Raf-Raf


IDK but i find it very suspicious because the "click this link to resolve captcha" so i just close it and forget about it.
Wait, what captcha?
I didn't get a notif of this one so I haven't seen this til' now.
 

ladguru

Active Member
Oct 18, 2018
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Srsly? Never saw a porn movie where the woman moves partner dick from her ass to her pussy with her hand?
Srsly? Ever saw a porn movie where the woman moves her partner's dick from her mouth to her pussy with her feet?
(Without moving the whole dude around!)

(That's what you were asking about)
 
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Bunzaibun

Newbie
Oct 25, 2019
23
24
37
I have but one question:

can we kill/rape/beat Bailey, or is she an insufferable impossible-to-beat character?
 
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Raf-Raf

Conversation Conqueror
Dec 4, 2019
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then why even add a fighting option if we can't win?
what's the point at all then?
The point of it is us trying to survive in this city, doing our best to stay sane or even blend in.
Although, that feeling kinda wore off after so many updates making the game easier over time.

This was the Dark Souls of smut games but now it's just easy as heck.
Lewden Ring.
 
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Oct 6, 2019
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This was the Dark Souls of smut games but now it's just easy as heck.
Lewden Ring.
Now that you mention it, I did just walk my fully-exposed (because lol) tiny PC from Domus Street to Harvest Street in the middle of the night while stopping occasionally to raid the police station and the Elk Street compound, in the process fleeing from or fighting off several rape attempts and rescuing two kids who were being gang raped. I'm feeling a little too much like Batloli at the moment and not enough like the frightened orphan I started as, honestly. The late-game orphans need some more high-level threats like the Ivory Wraith to deal with. The usual jabronis are just speedbumps to a PC that has finished a year or two.

...Batloli and Robin... Vrelnir, make it so that, when fighting Bailey and the goons on a night where Robin sleeps over, punches and kicks land with "POW!", "KER-THWACK!", and "ZING!" graphics.
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
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Now that you mention it, I did just walk my fully-exposed (because lol) tiny PC from Domus Street to Harvest Street in the middle of the night while stopping occasionally to raid the police station and the Elk Street compound, in the process fleeing from or fighting off several rape attempts and rescuing two kids who were being gang raped. I'm feeling a little too much like Batloli at the moment and not enough like the frightened orphan I started as, honestly. The late-game orphans need some more high-level threats like the Ivory Wraith to deal with. The usual jabronis are just speedbumps to a PC that has finished a year or two.

...Batloli and Robin... Vrelnir, make it so that, when fighting Bailey and the goons on a night where Robin sleeps over, punches and kicks land with "POW!", "KER-THWACK!", and "ZING!" graphics.
To the wolf cave!!! <insert iconic transition theme>
 

ladguru

Active Member
Oct 18, 2018
968
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semantics :p
If you only want to switch between ass and pussy there are plenty of options to do it right now.
Both during consensual and non-consensual encounters.
Pull back→Offer your/Ask for/Straddle.
It doesn't work all the time of course, but often enough.
 

chichong

Member
May 7, 2020
241
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If you only want to switch between ass and pussy there are plenty of options to do it right now.
Both during consensual and non-consensual encounters.
Pull back→Offer your/Ask for/Straddle.
It doesn't work all the time of course, but often enough.
It sort of pisses me of when they are "hovering" during 5-6 or more turns focusing on stroking your hair instead.
Especially when you wear a chastity belt AND they agreed to not have vaginal sex, seeing them dangling their "tools" over an inaccessible area it's quite annoying. ( "Dude, are you retarded? Stop waving your dick over that piece of leather, let me suck you instead" "Lemme swing it a little more, baby. Ahh, yes."). Sometimes the encounter ends with them masturbating lol.

I tried looking at the tentacles code to insert the option myself, but there's a lot of it. Involving the number of tentacles, the amount of promiscuity player have, etc.


And there is also this... thing. The people you encounter are either super nice or super mean. There is no middle ground. And there is no way to change it, the whole game is built upon it. That is of course if I don't miss something obvious. Like them being firm and dominant but not abusive. Assertive I think is the English word but that doesn't describe exactly what I mean.
 
Oct 6, 2019
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It sort of pisses me of when they are "hovering" during 5-6 or more turns focusing on stroking your hair instead.
Of all the things that the game needs more work on, an overhaul of the combat/sex system itself is the one that is most overdue. Unfortunately, as you noticed, doing so would require a colossal amount of code work because of all the other stuff that is built on top of it. I get that it is in alpha right now and not beta, but it's just getting harder and harder to fix as more things get piled on top of it.
 

DD2

Member
Feb 10, 2019
310
270
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I have but one question:

can we kill/rape/beat Bailey, or is she an insufferable impossible-to-beat character?
No, Baily is the boss you can't defeat what so ever. you can only push her back like ten shin han did with Imperfect cell. but that encounter will leave you stressed and in bad shape. You will have to deal with it.
 
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