ty for info.In discord author says, that new build is almost done. He is doing final tests and fixes from friday
great would be nice if there is a large map, respawning mobs, random patrols to promote replayability, after a while it gets boring.
ty for info.In discord author says, that new build is almost done. He is doing final tests and fixes from friday
Yeah, that's the biggest issue I have with this game that once the enemies are dead (and they die quickly, it's easy to clean a map) there is nothing to do anymore, except slog all the way back to hideout to reset the game which is fucking annoying and a chore.ty for info.
great would be nice if there is a large map, respawning mobs, random patrols to promote replayability, after a while it gets boring.
You are doing gods work my friend ! Keep it up !Good news)
God bless youAaaaand there you goYou must be registered to see the links
Absolute hero. Btw do you have a changelog or anything?Aaaaand there you goYou must be registered to see the links
And why would that be "not good" in your eyes?First change: everything is stored in cloud and you must allow the game to connect to a server.
NOT good, devolution!
Not yet, DEVOLUTION said, he will post in a couple of days.Absolute hero. Btw do you have a changelog or anything?
Call me old fashioned, but I don't see a need for a single player game to require online connection (iirc that was a reason diablo 3 almost tanked). Especially don't like it when adult/indie games connect to the internet. If it needs to save game there is plenty of space on my hdd to do that. If I have 10gb for the game then by fuck I have 1mb for the save.And why would that be "not good" in your eyes?
A ton of Games now a days sure cloud services for many reasons, even Singleplayer ones. At this point it would be harder to find a new Mainstreamtitle that is not using any type of Cloud/ Webservices.
It literally does for me.The old crack doesn't work, in both versions. The game says "uid-error" and dies. The game checks for existing uid i suppose
For the most part, singleplayer games that tie major functionality to online servers either have or plan to have microtransactions (sometimes without the micro-). There is no customer-beneficial reason to make a singleplayer game online only. The defensible reason is DRM, but most do it to extract the most money from their customers as possible. In addition, I contest your last sentence, unless by Mainstream you mean published by EA. If your nonporn gaming experience is just CoD and/or FIFA, then I'm sorry for your loss.And why would that be "not good" in your eyes?
A ton of Games now a days sure cloud services for many reasons, even Singleplayer ones. At this point it would be harder to find a new Mainstreamtitle that is not using any type of Cloud/ Webservices.
Probably. If the server is available. Which for me, it currently isn't. And I have a 300 megabit connection, so I doubt its on my end.will the crack from the first page work for this newer version?