jllkfsdj

Active Member
Apr 19, 2019
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ty for info.

great would be nice if there is a large map, respawning mobs, random patrols to promote replayability, after a while it gets boring.
Yeah, that's the biggest issue I have with this game that once the enemies are dead (and they die quickly, it's easy to clean a map) there is nothing to do anymore, except slog all the way back to hideout to reset the game which is fucking annoying and a chore.
 
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jllkfsdj

Active Member
Apr 19, 2019
577
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First change: everything is stored in cloud and you must allow the game to connect to a server. :(

NOT good, devolution!

EDIT: old crack by TJ works, but game CTDs within 10 seconds if playing on hardcore.
 
Last edited:

RisenKill

Member
Feb 20, 2021
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First change: everything is stored in cloud and you must allow the game to connect to a server. :(

NOT good, devolution!
And why would that be "not good" in your eyes?
A ton of Games now a days sure cloud services for many reasons, even Singleplayer ones. At this point it would be harder to find a new Mainstreamtitle that is not using any type of Cloud/ Webservices.
 

jllkfsdj

Active Member
Apr 19, 2019
577
865
146
And why would that be "not good" in your eyes?
A ton of Games now a days sure cloud services for many reasons, even Singleplayer ones. At this point it would be harder to find a new Mainstreamtitle that is not using any type of Cloud/ Webservices.
Call me old fashioned, but I don't see a need for a single player game to require online connection (iirc that was a reason diablo 3 almost tanked). Especially don't like it when adult/indie games connect to the internet. If it needs to save game there is plenty of space on my hdd to do that. If I have 10gb for the game then by fuck I have 1mb for the save.

Also, the hardcore mode CTD is unrelated to using TJ's crack.
 
Aug 8, 2017
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And why would that be "not good" in your eyes?
A ton of Games now a days sure cloud services for many reasons, even Singleplayer ones. At this point it would be harder to find a new Mainstreamtitle that is not using any type of Cloud/ Webservices.
For the most part, singleplayer games that tie major functionality to online servers either have or plan to have microtransactions (sometimes without the micro-). There is no customer-beneficial reason to make a singleplayer game online only. The defensible reason is DRM, but most do it to extract the most money from their customers as possible. In addition, I contest your last sentence, unless by Mainstream you mean published by EA. If your nonporn gaming experience is just CoD and/or FIFA, then I'm sorry for your loss.
 

DKOC

Well-Known Member
Feb 1, 2019
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LOL. Server not accessible. And that is why you don't use cloud services for authentication. Whenever the cloud server goes down, the game is unplayable. Like most games that require cloud services for authentication.
 

DKOC

Well-Known Member
Feb 1, 2019
1,047
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will the crack from the first page work for this newer version?
Probably. If the server is available. Which for me, it currently isn't. And I have a 300 megabit connection, so I doubt its on my end.

Whelp. Back to SurrounDead, until the server is up then :p
 
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