I'd like to subscribe to their patreon but my payments not working. Is there any other way?The issue is the game requires a valid User ID in order to play, which you only get from subscribing to their patreon
I'd like to subscribe to their patreon but my payments not working. Is there any other way?The issue is the game requires a valid User ID in order to play, which you only get from subscribing to their patreon
Damn really making us wait huhRelease 06 is out now, here is a trailer:
You must be registered to see the links
I think I will put Release 05 out for free this Christmas, so there is something to look forward
Issue for me is uploading game builds, even for legit supporters it was quite a hassle (mega literally works for half people well and half people cant download it, etc...)
Last time I did free release, I even made secondary gdrive link but both got their quota reached insanely fast
Any chance for a different website for that trailer? Sadly twitter is aweful for video qualityRelease 06 is out now, here is a trailer:
You must be registered to see the links
I think I will put Release 05 out for free this Christmas, so there is something to look forward
Issue for me is uploading game builds, even for legit supporters it was quite a hassle (mega literally works for half people well and half people cant download it, etc...)
Last time I did free release, I even made secondary gdrive link but both got their quota reached insanely fast
Any chance for a different website for that trailer? Sadly twitter is aweful for video quality
I seen this on twitter but want to say that it looks soooooooo coolYou must be registered to see the links
Amazing progress man! I cant wait for more different species as enemies. Very promising so far. Keep up the great work man.You must be registered to see the links
Why not just post a magnet link and do it like that? (for the public builds that is)Release 06 is out now, here is a trailer:
You must be registered to see the links
I think I will put Release 05 out for free this Christmas, so there is something to look forward
Issue for me is uploading game builds, even for legit supporters it was quite a hassle (mega literally works for half people well and half people cant download it, etc...)
Last time I did free release, I even made secondary gdrive link but both got their quota reached insanely fast
Mind sharing it anyway? I've got a hunch.The issue is the game requires a valid User ID in order to play, which you only get from subscribing to their patreon
Or you just wait till the Dev makes the Release 05 free this Christmas. See it as a kinky christmas present.Mind sharing it anyway? I've got a hunch.
why are you suggesting "wait for an older version to be posted without the part people are concerned about" as an option for fulfilling the request of "Mind sharing it anyway? I've got a hunch."? If the dev doesn't want people who aren't his patrons to play his game, he can either try to create a situation where people cannot get a copy of his game without being a patron, or he can treat the person running his software as his adversary and try to control what other people do with their own computers. The first option is fine, and works pretty well for a lot of games. Weirdly though he seems to be trying to do both even though he seems to already be succeeding with just the first option, so using the second option as a backup seems stupid given all the ways it can go wrong.Or you just wait till the Dev makes the Release 05 free this Christmas. See it as a kinky christmas present.
I haven't really paid attention to many patreon financed projects, but the ones I have seen don't seem to follow that pattern, or at least not the ones that stick around for more than a few updates. Amateur game development is hard, and if you're trying to have a (remotely) stable(ish) build available at any given time during development you're going to have to sacrifice a lot in flexibility and speed. Patronage isn't about selling a completed project, you're paying them because you want them to work on things that appeal to you instead of spending that time on something else. It's an arrangement that has worked pretty well historically. Crowd sourcing and democratizing patronage does mean that people who aren't familiar with how it works will make mistakes with it, especially in these early days.Because people on Patreon feel entitled to get paid for posting barely functional, barely feature-complete, pre-alpha builds of their games. I get that people need money to make their projects succeed, but the way most use Patreon to get that money means DRM or censorship. Usually a bit of both.
Hi man, can I buy latest release of the game somehow, but not on the patreon? May be personal or on any other platform like fanbox?Release 06 is out now, here is a trailer:
You must be registered to see the links
I think I will put Release 05 out for free this Christmas, so there is something to look forward
Issue for me is uploading game builds, even for legit supporters it was quite a hassle (mega literally works for half people well and half people cant download it, etc...)
Last time I did free release, I even made secondary gdrive link but both got their quota reached insanely fast
it's passworded? why don't people just hit it with john the ripper? I haven't downloaded it yet because I figured I'd wait until at least the second release since the first demo sounded like it didn't have much content.Well I have followed a lot of patreon funded projects, and the typical thing they do is to either have a launch manager that requires a specific key and login information (that is DRM) or releases censored builds for free or releases a build that is technically censored, but a specific password or cheat disables it. This project uses the last option. But as there isn't any real gameplay or combat, the only reason people download this project is currently for the sexy stuff, and you can only access that if you have the password.
A rare set of patreon funded projects uses a different format: they release a new build for their patreons and then two-four weeks later releases the build for everyone. This developer had "claimed" they were going to do that, but then changed their mind. They had released one build in August (ver 3?) and then were planning on doing the same with Ver 4, but then didn't. And then didn't again for ver5, and is now with ver6 out, they claim they'll release ver5, but I'll believe it when i see it.
If you haven't seen much of this project or even downloaded the demo, why are we having this discussion? Most patreon funded projects don't need DRM, but they do it because they want to be exclusive to their patreons. And the only way to do that is DRM and other anti-consumer policies. What do I mean by that? For example, some people will upload the game to Steam, but then rarely update it. A great example of that is Breeders of Nephylem (or w/e) that is 6-8 months behind the Patreon version. Why pay money on Steam to get access to an ancient build.
If he wanted to make money, he'd place it on Itch.io, GoG, and Steam, in their early access style programs. But he doesn't want money, he wants to be exclusive to Patreon funders, so that isn't going to happen.
is there some way to get a copy of the latest version even with the password censorship?Yes. If you lack the password, then most of the content is disabled. You can shoot stuff, that don't shoot back, and that is about it.