- Dec 1, 2017
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No, it is not. Releases come about every 3 months. Dev is active in their discord.Is this game abandoned? I haven't seen an update in while and there's no news on the patreon.
No, it is not. Releases come about every 3 months. Dev is active in their discord.Is this game abandoned? I haven't seen an update in while and there's no news on the patreon.
You can enable a cheat to not lose things when raped.It would be nice if you also could "lock" your own weapon so when getting raped not loosing so much stuff on the weapon.
Okay but the immersion xD.Would be a nice addition for this game if this is just a item protectiong like for 1-3 rapes depanding what grade of protecionitem u useYou can enable a cheat to not lose things when raped.
god i hope it becomes a complete gameNo, it is not. Releases come about every 3 months. Dev is active in their discord.
it certainly seems more promising than most patreon-funded gamesgod i hope it becomes a complete game
It's pre-alpha, it's literally a tech demo. What did you expect?The game is ass, what there is more to say? I can't believe someone would genuinely enjoy the game. The character animation is generic, no lore about the character, the enemies is dumb, the walk path is straight up bad, you cant climb, most of the time I play the character is just sliding and having hard time to get out of the water. This game literally have no redeemable things for me to says that it is good. L game
It's also 10 to 20 bucks a month with a release every 3 months...It's pre-alpha, it's literally a tech demo. What did you expect?
lmao maths failed...its 120-240 per year... how is this the price of a full AAA game...It's also 10 to 20 bucks a month with a release every 3 months...
Or 30 to 60 bucks per release, or the price of a full AAA game, for every patch. That's personally what I am expecting.
I'm not paying, are you? If you are, then that's on you, not me.It's also 10 to 20 bucks a month with a release every 3 months...
Or 30 to 60 bucks per release, or the price of a full AAA game, for every patch. That's personally what I am expecting.
We were talking about expectations. Does the fact that one pays or pirate changes the game quality?I'm not paying, are you? If you are, then that's on you, not me.
What? Your maths failed even more, nowadays an AAA game costs between 60 to 70$ for the base game, period, certainly not 120$/year, and even less 240$/year. (that's not even the cost of an overpriced subscription for MMO games)lmao maths failed...its 120-240 per year... how is this the price of a full AAA game...
You're not rude, I know and I am perfectly awareOkay... I don't want to be rude, but...
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Then by all means, go and pay 60 bucks for a full AAA game that has your character get sexed up by random tentacles, and get impregnated with parasites.It's also 10 to 20 bucks a month with a release every 3 months...
Or 30 to 60 bucks per release, or the price of a full AAA game, for every patch. That's personally what I am expecting.
You are around the right thing with the wrong words.Then by all means, go and pay 60 bucks for a full AAA game that has your character get sexed up by random tentacles, and get impregnated with parasites.
Yes, creators can "milk" the Patreon/subscription model.
That's the point.
It creates a stable revenue stream in a niche market that's way too volatile to justify the kind of bulk capital investment a AAA game requires.
Financiers (investors) in a product generally make their money back at the end, plus interest. If someone managed to drop $400 on an AVN over ~4 years, they'd get that back plus whatever the interest was (let's say $500 total). Does anyone believe an AVN is worth $500 to be considered enough principal+interest at the end?You are around the right thing with the wrong words.
Milking means a bad practice of purposefully delaying and reducing amount of content released to extend development period.
What should be said however is, it's a wrong approach to consider paying for support as same thing as paying for the product. The whole point of those subscription models is not buying the product, but financing the development. The product can be bought once it's finished. To complain about how much total money would be spent by an individual ombthe product through a subscription is to completely misunderstand it's purpose. If you don't want to finance the development, don't. But the complaints about the "price" are irrelevant if they're formed from perspective of paying for a product.
then at the very least post something which make sense...I'm not paying, are you? If you are, then that's on you, not me.