Doomeye

Member
May 7, 2018
122
178
228
umm.... when I started up the game, when I created a new save file and started, pc suddenly went nuts and black screened. Any idea what's going on?
 

Trickstar

Well-Known Member
Jun 2, 2018
1,718
6,817
760
Spoken like a clueless dimwit who wouldn’t know the first thing about relational logic, physics engines, shader optimization, scene graph composition, animation pipelines, or even basic GPU/CPU bottlenecks. In other words, literally zero clue about game development...
There is nothing even remotely close in this game that justifies 15k a month and no updates lmao. You are sitting here name calling people for criticizing the dev literally making bank off practically not working lmao. Just because it uses unreal garbage doesn't justify almost never getting updates and barely any content. There are so many games with far more content, better art, and received updates far faster and more frequent yet make a fraction of the money this dev does. There is literally 0 excuse for this and it is a completely fair to criticize the dev for this.

I like this game too, but come on lol there is no way you unironically think this.
 

Kaviktal

Newbie
Jan 17, 2018
36
59
213
Spoken like a clueless dimwit who wouldn’t know the first thing about relational logic, physics engines, shader optimization, scene graph composition, animation pipelines, or even basic GPU/CPU bottlenecks. In other words, literally zero clue about game development...
Can we just be real for a second? There's no gods damned way the dev's justified 14k/ month with how little content they've put out over the years they've had a Patreon. And they built off the (sill unfinished) previous game they were working on before whatever the hell happened that split the dev team, so it's not like they're starting from 0 as a first time dev.

We can talk about industry standards all we like, but they just don't apply here. Maybe it's not fair, but neither is accepting 14k a month for years, however low you may feel that is, and only having a couple of hours worth of content to show for it. Where they are in development is where I'd expect a new project to get to in a year if I'm being super generous.

It's 100% paycheck stealing from horny-hopefuls.
 
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godhan69

Active Member
Jul 27, 2019
899
658
258
e
Can we just be real for a second? There's no gods damned way the dev's justified 14k/ month with how little content they've put out over the years they've had a Patreon. And they built off the (sill unfinished) previous game they were working on before whatever the hell happened that split the dev team, so it's not like they're starting from 0 as a first time dev.

We can talk about industry standards all we like, but they just don't apply here. Maybe it's not fair, but neither is accepting 14k a month for years, however low you may feel that is, despite having a couple of hours worth of content.

It's 100% paycheck stealing from horny-hopefuls.
especially when ue4 does lot of the heavy lifting in terms of the engine, its part of the reason lot of devs are moving too ue like halo's because they can cut corners.
 

godhan69

Active Member
Jul 27, 2019
899
658
258
anyways is the outdoor section just the same textureless buildings and obvious early early stuff and barebones as the previous update? can anyone confirm if there is any reason to go out there now, or is it literally the same case.
 

ojae

Member
Apr 8, 2019
133
189
111
Spoken like a clueless dimwit who wouldn’t know the first thing about relational logic, physics engines, shader optimization, scene graph composition, animation pipelines, or even basic GPU/CPU bottlenecks. In other words, literally zero clue about game development...
threw in some buzzwords to sound smart eh? i remind you almost 3 years have passed since the first build
 
3.80 star(s) 62 Votes