This is an excellent example of how atrocious sandbox games can be.
It's basically linear, you've gotta do a series of things in a particular order... but instead of just presenting them to the player as such, no you've gotta click all about skipping through certain time periods to do them, I guess to just try and drag out the game.
The hint system is terrible, my game told me to just "wait for developments" with Kara for about a month of ingame time, eventually it then flicked over to getting her her purse and going to her store but it's a mystery as to why. My best guess is that events won't trigger if you use the hourglass to advance time and you've gotta actually walk through a door or something at the right time to start it - which is absolutely horrid without anything tell you the time/place to do this... and obviously was nothing happening with anyone else, because as we've covered it's actually linear and has no aspect of actual freedom... and since then the iHelp has been totally blank, and nothing is going on and looking at the comments here I don't think I've seen everything.
Even some of the ingame tips are useless... go to give your mom a foot massage (yeah it's one of those games) and it tells you to speak to her at a specific time in the kitchen... go do that and it unlocks dish washing (again none of this is covered in the iHelp thing)... then try to give her a massage, it says to wash the dishes... no bother, skip through to a Monday (as that's the only time you can propose a massage) and do the dishes beforehand so she shouldn't be busy and try to give her one - nope "do dishes"... alright, I'll go through an entire week of doing the dishes every damn day aaaaaand "do dishes"... get stuffed.
The language is iffy (the sisters/mother) are constantly referred to being "he" and stuff but I can overlook all that, the renders are alright... but it's got absolutely arse gameplay...