- Jun 4, 2017
- 393
- 5,515
Progress Log - 2024/02/25
First log of v0.06.5 - after finishing up the public, and then .06a patch, I'm now getting to work on stuff for the next build!
The writing has been done for some time, but this past week I was able to complete all the new busts for the upcoming events, as well as all the new character sprites, leaving just the non-character assets and the maps to complete. The coding section for Prepro should just involve setting up the maps and asset animations and stuff so it won't be terribly time consuming either. I do have some tasks Zakko's written out for me and I'm still juggling getting my taxes done and some other irl stuff I put off in getting the update out, but I'm building momentum.
Stream tomorrow, we're cleaning up Susy's old bust on an EU friendly 10AM PST one tomorrow!
- Breadman
First log of v0.06.5 - after finishing up the public, and then .06a patch, I'm now getting to work on stuff for the next build!
The writing has been done for some time, but this past week I was able to complete all the new busts for the upcoming events, as well as all the new character sprites, leaving just the non-character assets and the maps to complete. The coding section for Prepro should just involve setting up the maps and asset animations and stuff so it won't be terribly time consuming either. I do have some tasks Zakko's written out for me and I'm still juggling getting my taxes done and some other irl stuff I put off in getting the update out, but I'm building momentum.
Stream tomorrow, we're cleaning up Susy's old bust on an EU friendly 10AM PST one tomorrow!
- Breadman
