Unity Completed Demon's Soulbound [v102 Full] [ragtorstone]

4.50 star(s) 4 Votes

rafa12

Newbie
Mar 31, 2020
32
9
18
can someone help me, to obtain immaculate stone? he said that he couldn't wedge the stone with bare hand.
 

UncleDolan

Member
Dec 6, 2018
212
350
115
this game is absolutely insane in a good way.
Nostalgic aesthetic between world of warcraft and fable, big bara men and an absolutely inordinate amount of terrifying demons the main character is ok fucking and getting degraded in the most depraved ways possible or made up. One minute you're trying to solve someotherworldly curse, the next you become a demon's fucking foreskin and get rammed inside a stinky fisherman's butt. I'm not even joking. I'm constantly going from gettinga stiffy with mostly humanoid characters to experiencing the absolute with death-looking nether creatures resembling corpses with dongsbig enough to hammer construction timbers in place.
And tiny/macro stuff was even worked in the lore somehow. Wish more games had the talent and unique vibes this one has.
 

nackedsnake

Engaged Member
Jan 29, 2019
3,432
5,076
717
yes wish someone could share the uncensored paid version of the game cause the free version is censored
Why are you Lying? This game is NOT censored in any version.
Low Resolution, yes. Tho it actually provides this retro nostalgia feeling that actually works very well.

Saw many ppl hving trouble, The dev put out a guide on their page.
 
Last edited:
  • Heart
Reactions: panaeon

Jugjug

New Member
Apr 10, 2021
5
2
22
Really enjoying the game. Though I'm having trouble with the cogs in the wall, I think because of the low resolution. Any tips?
NVM: Got it working by looking for the thicker grey bar.
 

RikuAotsuki

Newbie
Aug 12, 2020
30
16
26
I fully agree. Several times a game tries to have every possible option, with the risk none option will develop as quickly as every patron wants, losing them because they'll be annoyed the development of the specific fetish they want get stuck. And a lot of games are abandoned because that issue. Some of them very promising.
To add to that, the better a creator is, the bigger an impact their personal passion makes. So whenever a game leans heavily into certain kinks, broadening that will almost universally lower the quality just because the creator doesn't have the same passion for the other stuff.

On the other hand, the results of a creator working on something they really enjoy can be fascinating. Even if you're not "into" a kink, if it's really well done you might find yourself getting it, even if just for that one game.
 

ragtor

Newbie
Jul 26, 2025
16
21
3
To add to that, the better a creator is, the bigger an impact their personal passion makes. So whenever a game leans heavily into certain kinks, broadening that will almost universally lower the quality just because the creator doesn't have the same passion for the other stuff.

On the other hand, the results of a creator working on something they really enjoy can be fascinating. Even if you're not "into" a kink, if it's really well done you might find yourself getting it, even if just for that one game.
I only put kinks I understand and love in my games. I got a lot of them, though. What I'd like to do is telegraph it better what you're gonna get if you pick a dialog option that'll trigger a sex/kink scene, for example.

allkinks.png
 
  • Like
Reactions: nackedsnake

monro

New Member
Apr 28, 2020
1
0
44
Definitely an interesting and unique game with some really, really hot character designs! Even the low-res versions you can tell are really sexy!

My main issue with the game though is the lack of any control or warning over the fetishes. I get that that's what the game is going for, and given the MC's status as a slave he doesn't get a say exactly, but having at least some kind of forewarning about what different scenes are going to contain before committing to them would be appreciated. As it is, you just have to jump in and hope for the best.
 

nackedsnake

Engaged Member
Jan 29, 2019
3,432
5,076
717
I only put kinks I understand and love in my games. I got a lot of them, though. What I'd like to do is telegraph it better what you're gonna get if you pick a dialog option that'll trigger a sex/kink scene, for example.

View attachment 5253982
For someone who plays a lot of different games, IMO you already indicated quite well what's coming, you even gave a 2nd chance to back out after you unlock the option.
But it seems not all players can get the cue / hints (Like the comment above mine).
IMO the solution would be adding an opt-out / emergency exit during all scenes;
and a plain "Kink Warning" yellow paint style hint you can toggle-on in option menu: Don't make it default, I find this type of warning really immersion breaking, but some players might need it.

Else Not sure how can you "telegraph it better", and It would be great if you can enlightenment us.
 

UncleDolan

Member
Dec 6, 2018
212
350
115
to be fair - and I'm not a detractor of the game - what could have been normal dialogue options did end up in nasty sex with eldritch entities, and even if, say, you were ok with doing shit with a certain character, there's no agency about what you're gonna do with them, which I suppose is tied up with what scenes were chosen for that particular scene. So if you, say, are ok with humanoid feet, in the same scene you also get a terror of the deep filling you up with gooey stinky jizz, which is totally someone's cup of tea and I will never judge anyone for that, however the point is the number of people who like that specific *combination* of kinks may not be as wide as one thinks.
At the same time having agency over that means doubling if not tripling the dialogue and poses for sex encounters in order to account with kink choice and encounter progression and I can't imagine a solo dev doing so much because I wouldn't know how possible that would be
 

Nobody_nose

Newbie
Sep 5, 2024
38
37
96
Fabulous game, but some of the kinks aren't for me. Still got excited playing it, decided it isn't for me. I think a simple solution is to just put into brackets what fetish is about to be experienced, next to a dialogue option.
 
  • Heart
Reactions: ragtor

nexuslion

Newbie
Jun 1, 2017
77
34
204
What the hell, I didnt expect this game to be as interesting as it is! I love the art style, mechanics and the story. While some of the kinks are stretching it a little bit for me, I am enjoying the game a lot! You can see the love and care the dev put into it. I will definitely support the developer!
 

ReF2727

New Member
Sep 11, 2020
3
5
45
Awesome game! Didn't expect to love the game that much. Absolutely peak demons design! Combination of kinks is insane and i guess it's impossible to please everyone when you mash so much together but i only wish there was a bit less spit theme because i feel like it appears in a vast majority of the scenes.

By the way does anyone know there is the Rock Worms scene from the guide? It seems it's the only one i haven't found.
 
  • Like
Reactions: ragtor

ragtor

Newbie
Jul 26, 2025
16
21
3
For someone who plays a lot of different games, IMO you already indicated quite well what's coming, you even gave a 2nd chance to back out after you unlock the option.
But it seems not all players can get the cue / hints (Like the comment above mine).
IMO the solution would be adding an opt-out / emergency exit during all scenes;
and a plain "Kink Warning" yellow paint style hint you can toggle-on in option menu: Don't make it default, I find this type of warning really immersion breaking, but some players might need it.

Else Not sure how can you "telegraph it better", and It would be great if you can enlightenment us.
I'll most likely go the dialog option + optional kink info route, giving you some context of what's gonna happen. In my current game in development (sequel) there's an optional scene where a factory worker demon turns you into his old leather glove and jerks off into you, so that'd be labeled with inanimate tf and cum.

I want my games to stay niche, kinky and unhinged because there's enough vanilla stuff out there as it is. But making what's gonna happen more obvious, be it through the scene's context or kink infos, should be a good compromise.
 
  • Jizzed my pants
Reactions: nackedsnake

ragtor

Newbie
Jul 26, 2025
16
21
3
Awesome game! Didn't expect to love the game that much. Absolutely peak demons design! Combination of kinks is insane and i guess it's impossible to please everyone when you mash so much together but i only wish there was a bit less spit theme because i feel like it appears in a vast majority of the scenes.

By the way does anyone know there is the Rock Worms scene from the guide? It seems it's the only one i haven't found.
Thanks! It's a spot near the fortress, look for a rock.
 
  • Like
Reactions: ReF2727

RikuAotsuki

Newbie
Aug 12, 2020
30
16
26
I only put kinks I understand and love in my games. I got a lot of them, though. What I'd like to do is telegraph it better what you're gonna get if you pick a dialog option that'll trigger a sex/kink scene, for example.
One system I've seen that was pretty unintrusive was an option to enable mouseover text in a sidebar or tooltip, with symbols for any kinks a given choice would lead to.

It works both as a warning to those who don't want that content, and a beacon for those that do.
 
  • Like
Reactions: panaeon and ragtor

nackedsnake

Engaged Member
Jan 29, 2019
3,432
5,076
717
I'll most likely go the dialog option + optional kink info route, giving you some context of what's gonna happen. In my current game in development (sequel) there's an optional scene where a factory worker demon turns you into his old leather glove and jerks off into you, so that'd be labeled with inanimate tf and cum.

I want my games to stay niche, kinky and unhinged because there's enough vanilla stuff out there as it is. But making what's gonna happen more obvious, be it through the scene's context or kink infos, should be a good compromise.
Plz make the kink info / labels an optional toggle that you can turn on and off by demand, not a default in the game itself.
(Some people just don't read context, so they will need it regardless)
Cuz this is the intrusive immersion breaking "yellow paint" I was talking about.

And an emergency exit / skip button during scenes can help players to not get weird out if it's not going in the way they expected.
As You are clearly a very talent dev with super creative imagination and kinks, it's actually kinda hard to predict what's to come, even if you give the kink info ;)
 
Last edited:
  • Like
Reactions: panaeon and ragtor

ragtor

Newbie
Jul 26, 2025
16
21
3
nackedsnake said:
And an emergency exit / skip button during scenes can help players to not get weird out if it's not going in the way they expected.
At the moment, there's a fast-forward if you hold space (also present in Demon's Soulbound). Might as well add a quick skip with ESC.

nackedsnake said:
Plz make the kink info / labels an optional toggle that you can turn on and off by demand, not a default in the game itself.
(Some people just don't read context, so they will need it regardless)
Cuz this is the intrusive immersion breaking "yellow paint" I was talking about.
No problem, gonna make it toggle-able.

nackedsnake said:
As You are clearly a very talent dev with super creative imagination and kinks, it's actually kinda hard to predict what's to come, even if you give the kink info ;)
Thanks! I've hit the halfway mark with making the sequel, and it's already got quite a few more scenes and kinks than Demon's Soulbound.
 
4.50 star(s) 4 Votes