No. seeSo you choose protagonist in this game ??
There is not. MC is a grown man, he gives the impression that he is 35 to 40 years old.
He lives with his wife and two daughters, the daughters appear to be fully grown women but from the dialog I got the impression they are around 18ish. His wife is very much an alpha bitch, she wields soft power beautifully, and enjoys helping her husband in his conquest. But it feels like she maintains her position on top of the female hierarchy.
He expands his household with some concubines and sex slaves. And also fucks a few women who are unsuitable for incorporating into the household so he does not bring them back home.
are you by any chance using a mod or a walkthrough?anyone know what is causing this error?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/home.rpy", line 46, in script
call screen nav_menu
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/scripts/nav_menu.rpy", line 8, in execute
screen nav_menu():
File "game/scripts/nav_menu.rpy", line 8, in execute
screen nav_menu():
File "game/scripts/nav_menu.rpy", line 18, in execute
frame background None padding(0,0):
File "game/scripts/nav_menu.rpy", line 235, in execute
imagebutton xcenter 310 ycenter 1010:
File "game/scripts/nav_menu.rpy", line 235, in keywords
imagebutton xcenter 310 ycenter 1010:
File "game/scripts/nav_menu.rpy", line 238, in keywords
if home_intro_seen == False:
File "game/scripts/nav_menu.rpy", line 247, in <module>
elif maid == True and introduction_emilia == True and emilia_room == True and m_d7b == False:
NameError: name 'm_d7b' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/scripts/home.rpy", line 46, in script
call screen nav_menu
File "renpy/ast.py", line 2010, in execute
self.call("execute")
File "renpy/ast.py", line 1998, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3132, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/scripts/nav_menu.rpy", line 8, in execute
screen nav_menu():
File "game/scripts/nav_menu.rpy", line 8, in execute
screen nav_menu():
File "game/scripts/nav_menu.rpy", line 18, in execute
frame background None padding(0,0):
File "game/scripts/nav_menu.rpy", line 235, in execute
imagebutton xcenter 310 ycenter 1010:
File "game/scripts/nav_menu.rpy", line 235, in keywords
imagebutton xcenter 310 ycenter 1010:
File "game/scripts/nav_menu.rpy", line 238, in keywords
if home_intro_seen == False:
File "game/scripts/nav_menu.rpy", line 247, in <module>
elif maid == True and introduction_emilia == True and emilia_room == True and m_d7b == False:
NameError: name 'm_d7b' is not defined
Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Desert Stalker 0.07c
Thu Dec 23 02:42:02 2021
There are certain parts in the story where you will have the choice to see things from Shani's (one of the daughters) perspective, as she is in training to be a stalker.What about fem protagonist part ?
Thanks youThere are certain parts in the story where you will have the choice to see things from Shani's (one of the daughters) perspective, as she is in training to be a stalker.
mislabel, seeWhat about fem protagonist part ?
I think calling it a female protagonist is a misnomer. You are very clearly a man. just that sometimes you may optionally play some scenes from the point of view of your waifu-daughter
Nice! 2021 gifts aren't over yet!You must be registered to see the links
Hi everyone, land is in sight. Apart from the final short scene D, most other renders are done and next week will be all about fixing minor details, finalizing animations, playtesting and editing. This means the new update should be out for the early release tiers on the 29th.
Along with the update, I will share more details about the planned extra benefits I talked about previously for higher tiers, as a token of appreciation. Until next dev update I'll leave you with a preview of the reworked scene. It's an important one, but I'll let you guess.
I wish everyone happy and safe holidays. Take care!
Progress:
Home interactions: 90%
Scene A: 90%
Scene B: 90%
Scene C: 100%
Scene D: 50%
Scene Rework: 90%
Hi everyone, land is in sight. Apart from the final short scene D, most other renders are done and next week will be all about fixing minor details, finalizing animations, playtesting and editing. This means the new update should be out for the early release tiers on the 29th.
Along with the update, I will share more details about the planned extra benefits I talked about previously for higher tiers, as a token of appreciation. Until next dev update I'll leave you with a preview of the reworked scene. It's an important one, but I'll let you guess.
I wish everyone happy and safe holidays. Take care!
Progress:
Home interactions: 90%
Scene A: 90%
Scene B: 90%
Scene C: 100%
Scene D: 50%
Scene Rework: 90%
You must be registered to see the links
YES! can't wait for the update, i want to play this gem again so bad.You must be registered to see the links
Hi everyone, land is in sight. Apart from the final short scene D, most other renders are done and next week will be all about fixing minor details, finalizing animations, playtesting and editing. This means the new update should be out for the early release tiers on the 29th.
Along with the update, I will share more details about the planned extra benefits I talked about previously for higher tiers, as a token of appreciation. Until next dev update I'll leave you with a preview of the reworked scene. It's an important one, but I'll let you guess.
I wish everyone happy and safe holidays. Take care!
Progress:
Home interactions: 90%
Scene A: 90%
Scene B: 90%
Scene C: 100%
Scene D: 50%
Scene Rework: 90%
Hi everyone, land is in sight. Apart from the final short scene D, most other renders are done and next week will be all about fixing minor details, finalizing animations, playtesting and editing. This means the new update should be out for the early release tiers on the 29th.
Along with the update, I will share more details about the planned extra benefits I talked about previously for higher tiers, as a token of appreciation. Until next dev update I'll leave you with a preview of the reworked scene. It's an important one, but I'll let you guess.
I wish everyone happy and safe holidays. Take care!
Progress:
Home interactions: 90%
Scene A: 90%
Scene B: 90%
Scene C: 100%
Scene D: 50%
Scene Rework: 90%
You must be registered to see the links