QuantumDice

New Member
Mar 24, 2022
7
20
can i ask why did my game breaks when ever i tried to go to the cultist/wasteland/ i forgot the name but u know the "master" of mc place
when entering Decayed Land it crashes me with the message:

I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object (u'Days/Day14/SceneC/d14c-1x.jpg') at 0x0000000021ffa690>:
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/day14.rpy", line 2212, in script
with w33slow
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/day14.rpy", line 2212, in script
with w33slow
IOError: Couldn't find file 'Days/Day14/SceneC/d14c-1x.jpg'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "renpy/main.py", line 660, in main
run(restart)
File "renpy/main.py", line 146, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 938, in run_context
Ya the same for me.
The current version has 1 missing audio file, and 2 wrong image filenames. Check the fix I shared on page 664.
 
  • Yay, new update!
Reactions: Xeron_Xr

Eonor

Active Member
Sep 9, 2017
677
1,551
Updated my compressed Android port of Desert Stalker with AdanGC's walkthrough mod to v0.14c.

Got some basic gestures loaded in: swipe up for save menu, swipe down to hide UI, swipe left to rollback and swipe right to skip. Save files are now stored in the Documents folder. This sometimes means that you may need to close and re-open the port after installing so the save folder is properly created.

Please let me know if you encounter any issues with the port and I'll see what I can do to get them sorted.

Links: -
 

Tulrek

Well-Known Member
Oct 25, 2020
1,810
3,956
So, she is coarse and dry with you? Google foreplay. :p
Could be by the "stone" she is name after but, she has pink eyes and hairs => "Rose" and live in a desert where there is sand => "Sable".
It fit her pretty well I think. ;)
 
  • Like
Reactions: Nulldev

Dororohot

Newbie
Aug 6, 2020
75
180
Like, I was super excited to get Asha on her knees sucking again after you slap her around a bunch, but the slapping happens and then MC is already busting. Was excited to get a double BJ from Asha & Kitty, but again, same thing.. just a few lines of dialogue and our resident alpha's hose is already spurting. This was all on beta, so unless the scenes were expanded since then, it just feels a little short in the writing department.
cant agree more .I also felt it lacking.
 
Jun 26, 2017
91
122
For some reason I can't get Kateryna to move in. "Will curiosity kill the Kat?" is stuck on "Wait for a few days". In the meantime I finished every other quest, but still nothing is happening with her. Anyone got an idea why that might be the case/how to fix it?
 
  • Like
Reactions: Kingkyrule
Jun 16, 2022
359
378
For some reason I can't get Kateryna to move in. "Will curiosity kill the Kat?" is stuck on "Wait for a few days". In the meantime I finished every other quest, but still nothing is happening with her. Anyone got an idea why that might be the case/how to fix it?
All I did after reading the "wait for a few days" was simulate to the next day (slept with Zahra, because why not), and Kateryna's homecoming occurred immediately afterwards.

Additionally, I was playing for a few days into the game, but haven't seen any of the settlement/home interactions that were suppose to be apart of the update so far. Besides, the error with Abrax and the Dexayed, everything else is working as intended for me. The overall update felt very short, but it was good.
 

Woodstock_1983

Well-Known Member
Sep 16, 2020
1,519
626
When I try to go to the decayed, the game freezes and then it closes with this message.
I'm sorry, but an uncaught exception occurred.

You don't have permission to view the spoiler content. Log in or register now.
 
Last edited by a moderator:
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Reactions: loronda

AVNTester

Newbie
Oct 15, 2023
98
113
When I try to go to the decayed, the game freezes and then it closes with this message.
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object (u'Days/Day14/SceneC/d14c-1x.jpg') at 0x0000000020aef390>:
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/day14.rpy", line 2212, in script
with w33slow
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/day14.rpy", line 2212, in script
with w33slow
IOError: Couldn't find file 'Days/Day14/SceneC/d14c-1x.jpg'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "renpy/main.py", line 660, in main
run(restart)
File "renpy/main.py", line 146, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 938, in run_context
context.run()
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/day14.rpy", line 2212, in script
with w33slow
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/day14.rpy", line 2212, in script
with w33slow
File "renpy/ast.py", line 1658, in execute
renpy.exports.with_statement(trans, paired=paired)
File "renpy/exports.py", line 1657, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "renpy/display/core.py", line 2801, in do_with
clear=clear)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3912, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2605, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/transition.py", line 546, in render
top = render(self.new_widget, width, height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/transform.py", line 747, in render
return transform_render(self, width, height, st, at)
File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/image.py", line 506, in render
return wrap_render(self.target, width, height, st, at)
File "renpy/display/image.py", line 309, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/video.py", line 457, in render
surf = renpy.display.render.render(self.start_image, width, height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/im.py", line 627, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 295, in get
surf = image.load()
File "renpy/display/im.py", line 720, in load
raise e
IOError: Couldn't find file 'Days/Day14/SceneC/d14c-1x.jpg'.

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.3.22090809
Desert Stalker 0.14c
Sun Nov 5 13:00:37 2023
Please put something that long behind a spoiler Thanks.
 

leo5298

Member
May 23, 2022
115
164
When I try to go to the decayed, the game freezes and then it closes with this message.
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object (u'Days/Day14/SceneC/d14c-1x.jpg') at 0x0000000020aef390>:
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/day14.rpy", line 2212, in script
with w33slow
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/day14.rpy", line 2212, in script
with w33slow
IOError: Couldn't find file 'Days/Day14/SceneC/d14c-1x.jpg'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "renpy/main.py", line 660, in main
run(restart)
File "renpy/main.py", line 146, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 938, in run_context
context.run()
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/day14.rpy", line 2212, in script
with w33slow
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/radio.rpy", line 31, in script call
call screen bunker_radio
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/bunker_overview.rpy", line 18, in script call
call screen bunker_overview
File "game/scripts/home.rpy", line 129, in script call
call screen nav_menu
File "game/scripts/day14.rpy", line 2212, in script
with w33slow
File "renpy/ast.py", line 1658, in execute
renpy.exports.with_statement(trans, paired=paired)
File "renpy/exports.py", line 1657, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "renpy/display/core.py", line 2801, in do_with
clear=clear)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3912, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2605, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/transition.py", line 546, in render
top = render(self.new_widget, width, height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/transform.py", line 747, in render
return transform_render(self, width, height, st, at)
File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/image.py", line 506, in render
return wrap_render(self.target, width, height, st, at)
File "renpy/display/image.py", line 309, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/video.py", line 457, in render
surf = renpy.display.render.render(self.start_image, width, height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/im.py", line 627, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 295, in get
surf = image.load()
File "renpy/display/im.py", line 720, in load
raise e
IOError: Couldn't find file 'Days/Day14/SceneC/d14c-1x.jpg'.

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.3.22090809
Desert Stalker 0.14c
Sun Nov 5 13:00:37 2023
I got the same issue.
 

fortuna95

Lezz kiss for peace!
Donor
Feb 7, 2018
3,707
18,274
1699218362260.png
0.14d:
PC:
,
Mac: ,
Android: ,

Minor changes / Bugfixes:
  • Added a new Zahra animation in the Kateryna scene
  • Various typos and grammar fixes
  • Fixed an incorrect sayer in Asha's settlement interaction
  • Fixed a couple of instances where Fairy's new name wasn't interpolated properly
  • Fixed an incorrect sayer in the settlement whore scene
  • Fixed an incorrect image condition in Fairy's introduction scene depending on whether Kateryna has joined the house or not
  • Fixed Shani incorrectly showing up in the Emilia/Fairy harem scene if she hasn't yet returned from the Zone
  • Made the Queen's palace interactions available only after the thermae scene to avoid out-of-order event references
  • Fixed a variable not being set to True when Kateryna joins the household
  • Made a small interaction between Ain and Kateryna available only if Kateryna has joined the household
  • Fixed some incorrect markers on the world map button in the home menu
Technical:
  • Added an in-game option to toggle censorship/sharing on or off (currently under Edit Details)
  • Added the option to rename Fairy & Kitty in Edit Details after you chose their name the first time
 
Last edited:

fortuna95

Lezz kiss for peace!
Donor
Feb 7, 2018
3,707
18,274

1699218622848.png
Howdy you all! Before we get into what's coming for the next update I want to get as sentimental as Nadia is here for a moment: Thank you to all of you for participating in this project and allowing me to work on it. I have taken a few days off to think about the next updates while fixing the current one, but I am already starting to go back at the next one. I enjoy every moment of this work, and so does the team if I may speak for them. So thank you again for all the support, really.

Now back to the topic at hand: I wanted to give a short heads up on where we are, and what may or may not be included in the next update and how I approach things when it comes to content. If we look at places like the mutants or the decayed, then you know as well as I that content in some places of the game is trailing behind or progressing slowly. The reason for that is simple; although we have a clearly defined roadmap of where some characters and places are going, it's not always easy to find the appropriate assets or narrative angles to make the scene in the upcoming update. The Hive for example was in my mind for at least 6 months before I realized it. Shani's trip to the Zone in general was planned from the start, but her encounter with Julia particularly and the realization of environments, music, feeling and its story purpose was planned and brainstormed ahead of time for at least one year. Without trying to sound pretentious, for some scenes we need an emotional baseline and enough confidence before I can start working on them, else they turn out half assed, and will then miss their purpose.

In the Mutants case I can give a little insight on what's planned so skip this paragraph if you don't like mild spoilers: We will explore a fixed number of places in the future much like we did with the Hive, and these places will include choices similar to the one you had to make in the Hive or the Raider settlement. And those choices then eventually determine the path in which the Mutants or the Raiders develop. And this will also have an impact on the main story itself and how it can unfold. Sadly, the planning phase for the next mission with Fangs and her faction takes longer this time around.

So what's gonna be new in 0.15? Zion's 1st part of the quest will see completion. Then, Fairy's worst path for you sadists out there will get some content. And as you can see, Nadia is making another appearance and we will finally have Ain and Nadia see each other again after years. She's hyped.

I will focus on these three scenes for the next weeks and then see what else we can add. The goal (once again, I know...) is to have quicker updates & development time, so you don't have to wait so long for another update. Let's get started

Render progress:
Settlement quest: Sekhmet's Legion pt. 1: 40%
Nadia visit: 5%
Fairy's broken path: 0%
Animations: 0%
Coding: 0%
 
4.80 star(s) 601 Votes