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Mod Ren'Py Desert Stalker [v0.17.1.1] [Zetan] Walkthrough & Gallery Unlock Mod [AdanGC Mods] [Ripson]

4.30 star(s) 11 Votes

LokkenJP

Member
Jan 22, 2018
165
449
As a general rule of thumb, that's not how this kind of full Walkthrough mods actually work. That's only true for smaller gallery mods or gameplay tweaking mods. Mods that add new different code and attach themselves to the current game code. But most full Walkthough mods dont work this way, as its impractical given the sheer amount of changes that are usually involved.

If you open the zip file of this mod (and many other full walkthough mods in fact) you will find that they usually contain the full set of .rpy scripts with the actual game code, just modified to include the coloring or comments in the dialogue. In this case, most of the <DesertStalker>\game\scripts folder gets completely overwritten by AdanGC mod, including all the "dayxx.rpy" files with the complete game flow of the 16 chapters.

When you extract the mod over the installation folder of the game, you're actually overwritting the newer code scripts of the game with the ones modded from the previous version. Very little of the actual game code of the newer version remains (if any). You are replacing for all intents and purposes the full 0.16c game with the 0.16b. Only the resource archives with the images, videos and sound/music of the newer version stay in place.
This will work. More often than not this will not cause "errors" and will allow you to run the game. Albeit with the code as it was when the mod was prepared (the previous game revision in the case we're discussing).

Only when the older modded scripts call a resource that has changed its name, or has been deleted from the resource archives, you will get a renpy exception. Or if you try to load a Save file in which the game state is just exactly in the middle of a section that has been changed between the two different versions, so the RenPy engine cannot recover the logic state of the Save file.

You can easily verify what I'm saying by just downloading Desert Stalker 0.16c and installing 0.16b AdanGC mod over it. The game will run mostly fine, just with the older code. I in fact did this just before publishing my own version of the full Walkthrough mod on post #708
 
Last edited:

ozzybear

New Member
May 9, 2023
8
3
Oh boy. 0.17 doesn't have my saves, I wonder if that's a client thing or something I've done since the last update.
 

pitao

Member
May 18, 2023
498
499
The game was reworked from the ground up, nobodies saves will work.

This mod probably won't be updated until after the 13th a that is when the Steam version launches and when the final version will come out.
Yeah it creates a new folder in appdata/.../renpy and if I move the old save folder the saves give all kind of errors, unfortunate that I have to repeat everything again, the game is very good but because it is in a sandbox playstyle I have very few will to repeat it :LOL: well it will go to my queue to play but at the bottom of the list, at least they could redo/rework it with a VN style option hehehe. If wasn't for that for sure it would be in my favorite games list.
 
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Kaintfm

Newbie
Apr 26, 2021
66
531
Yeah it creates a new folder in appdata/.../renpy and if I move the old save folder the saves give all kind of errors, unfortunate that I have to repeat everything again, the game is very good but because it is in a sandbox playstyle I have very few will to repeat it :LOL: well it will go to my queue to play but at the bottom of the list, at least they could redo/rework it with a VN style option hehehe. If wasn't for that for sure it would be in my favorite games list.
I'm actually enjoying playing through again. Trying some different routes too. Being more or less of a dick, how I settle things with the bandit camp, trying a different solution to the Hive, etc. Been well worth a second playthrough.
 
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pitao

Member
May 18, 2023
498
499
I'm actually enjoying playing through again. Trying some different routes too. Being more or less of a dick, how I settle things with the bandit camp, trying a different solution to the Hive, etc. Been well worth a second playthrough.
I will eventually but usually my will to play sandbox games is near zero (I still play a few of them that I started when I began playing this adult games but after trying a few of them sandbox is a tag I filter out when finding a new game to try, most of them is just waste of my time just to get the mechanics and most also because of the grind, DS simply is the best renpy sandbox imho easy to understand and no grind besides the great production value it has) and redo them even less :LOL: if the game was completed/finished then it was different, but until then while I have other games to play I won't repeat it and also gives time for my memory "erase" better all the events I already played and then enjoying them more when I pick it up hehe.

My laughing reaction on your post btw was because of "Being more or less of a dick...." hehe I usually have troubles to be one in this games except if it is for humor purposes :LOL: I like to treat women well IRL and IVL :p.
 
Last edited:

Games & Games

Active Member
May 7, 2023
617
386
Hello

Would you be able to make a fix to work in version 17 of the game, until the new update is released, because even with these old fixes it is giving this error

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/day1.rpy", line 18, in script call
call update_eoc_triggers from _call_update_eoc_triggers_1
File "game/scripts/day1.rpy", line 18, in script call
call update_eoc_triggers from _call_update_eoc_triggers_1
ScriptError: could not find label 'update_eoc_triggers'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/scripts/day1.rpy", line 18, in script call
call update_eoc_triggers from _call_update_eoc_triggers_1
File "C:\Users\bonas\Jogos e Mais\Jogos C\DesertStalker-0.17.0\renpy\ast.py", line 1414, in execute
rv = renpy.game.context().call(label, return_site=self.next.name)
File "game/scripts/day1.rpy", line 18, in script call
call update_eoc_triggers from _call_update_eoc_triggers_1
File "C:\Users\bonas\Jogos e Mais\Jogos C\DesertStalker-0.17.0\renpy\script.py", line 1103, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'update_eoc_triggers'.
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
24,033
202,662
Hello

Would you be able to make a fix to work in version 17 of the game, until the new update is released, because even with these old fixes it is giving this error

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/day1.rpy", line 18, in script call
call update_eoc_triggers from _call_update_eoc_triggers_1
File "game/scripts/day1.rpy", line 18, in script call
call update_eoc_triggers from _call_update_eoc_triggers_1
ScriptError: could not find label 'update_eoc_triggers'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/scripts/day1.rpy", line 18, in script call
call update_eoc_triggers from _call_update_eoc_triggers_1
File "C:\Users\bonas\Jogos e Mais\Jogos C\DesertStalker-0.17.0\renpy\ast.py", line 1414, in execute
rv = renpy.game.context().call(label, return_site=self.next.name)
File "game/scripts/day1.rpy", line 18, in script call
call update_eoc_triggers from _call_update_eoc_triggers_1
File "C:\Users\bonas\Jogos e Mais\Jogos C\DesertStalker-0.17.0\renpy\script.py", line 1103, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'update_eoc_triggers'.
No, he won't :rolleyes: . Again the MOD DOES NOT WORK ON V0.17....

He will not update until after the 13th when the final version of v0.17 comes out.
 
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4.30 star(s) 11 Votes