Can we bang the queen yet?
My god, I want to dominate her.
My god, I want to dominate her.
Not yet.Can we bang the queen yet?
My god, I want to dominate her.
Ah. Shame.Not yet.
Queen will have her time.Ah. Shame.
Best girl Shani has content though...right?
Not defending the original poster since he's obviously an idiot but I do think it feels small to me as well BUT I suspect that's a result of unrealistic expectations based on how much content there is already vs. the version #.if the metric by which you judge a game is the quantity of tissues you get to use at every release...
I know it takes time and the quality of what he put out is amazing, but the update was still short(I guess for 4 months?). And no, im not even talking about fap material. The games that get abandoned starts in this path, which is the only thing that actually worries me.I don't think some people appreciate the amount of time and effort that goes into creating the renders alone. The camera angles, the lighting, figuring out which poses to use and the clothing (not just what the models wear, but how it falls on their bodies). Things that are in the background. Then, to have such high-quality renders such as in Desert Stalker...it takes a lot of time, even if you have a great graphics card, especially with animations. I know another dev who was doing an animation with a 3090 GPU...said it took 18 hours to render. That's not counting the painstaking animating process within Daz, basically feels like stop-motion animation.
As a patron of DS, I'm not upset about waiting 4 months. They're doing a great job.
Update lengths vary by developer and you can't really use the standard of one developer to determine what is right for another. There are developers that only release once a year. There are developers that release every 4 months, 2 months, bi-monthly, etc. They also all have differences in the quality they release, too. Some sacrificing the higher-quality in favor of quicker releases (or, they just don't have the hardware to do better). As I mentioned, the animations themselves can take a lot of time. For me, we got a good amount of content/changes for 4 months:I know it takes time and the quality of what he put out is amazing, but the update was still short(I guess for 4 months?). And no, im not even talking about fap material. The games that get abandoned starts in this path, which is the only thing that actually worries me.
Going strictly by render amount, something I don't think accurately depicts content and frankly dislike, but can serve as a decent baseline metric, is something like this (off the top of my head):I haven't been around from the start but I assume the first version must have shipped with ALOT of content? Otherwise I'm really confused as to how we get from 0.1 to 0.8 which has an insane amount of content since it doesn't seem that we could have gotten so much if the individual updates had been this size?
This is no excuse. If you are starting a job as an artist, doesn't matter what kind of art you do, You have to have ways to fund your work. Again, as a starter. No one knows you. Some people releases a 1 minute VN demo and expect to get support to keep doing it. If that is their mindset, they already started wrong.they didn't get the support they were expecting, or some other reasons.
I think maybe you missed the point of my post.This is no excuse. If you are starting a job as an artist, doesn't matter what kind of art you do, You have to have ways to fund your work. Again, as a starter. No one knows you. Some people releases a 1 minute VN demo and expect to get support to keep doing it. If that is their mindset, they already started wrong.
No one here is mom and dad of any developer to hold their hands and help them to achieve their goals. we are customers and we buy quality but we also buy credibility. We can't have credibility from someone who starting and we don't know what their intentions are / where they come from. I see many people saying they are doing a lot, or planning a lot to get support on patreon, etc, and then they disappear. I see a lot of people milking games to get money from people without delivering anything.
It is like hiring someone to paint your house, paying them a lot of money and never get your house painted. There are many Developers who works like this (specially starters).
So if they want support, they have to deliver at least one completed project and show us they are reliable first. Reason why I mostly only buy games out of steam when I know the devs has a line of work.
I was wondering if there could have been more render re-use (or just longer scenes with more text across the same render) so I took a look at the day#.rpy files (I know there are other files but as you say it was a decent baseline) and while the day9 file is definitely on the smaller side 1/2 the day files are around the same size (or even smaller). I've actually replayed and taken different routes so that would help explain why it feels like such a huge gameGoing strictly by render amount, something I don't think accurately depicts content and frankly dislike, but can serve as a decent baseline metric, is something like this (off the top of my head)
I missed because, as you said, you were really sounding like a fanboy and I am giving my view as a customer. At the end of the day all these guys wanna earn money from their work and me as a customer. I wanna pay for something concrete, not for the idea of it.I think maybe you missed the point of my post.
You quoted one aspect of my post where I was giving reasons other developers might abandon their games and showing why it does not seem that the folks behind Desert Stalker would abandon their game. So what you quoted and said made little sense to the point I was making.I missed because, as you said, you were really sounding like a fanboy and I am giving my view as a customer. At the end of the day all these guys wanna earn money from their work and me as a customer. I wanna pay for something concrete, not for the idea of it.
So it doesn't matter to me if they are active replying here and there, if they are not delivering what I think it is worth my money and support.
That was my way of summarize everything you said.
if you mean the villa of the main char it should beAin was pretty much portrayed as a empty headed sex doll until now. In order to do more with the character he had to do a scene like this one specifically that avoided sex. Because everything with the character up until now was sex related.
Btw anyone have an idea of what the 3d model for the house is ?
I just feel like it could've been an even sweeter moment, if they went sledding down some dunes or something like that. Idk, to me their quality time lacked a bit of quality.On the contrary, I think this was a sweet moment between Ain and Zaton and is just a small piece of what they will do together during their bonding sessions. She didn't seem so much interested in the stalker business as she was interested in spending some alone time with her father that didn't involve getting one or all of her holes plugged.
That's a fair point. I just see it as this is only the beginning of what's to come and they're sort of still figuring it out.I just feel like it could've been an even sweeter moment, if they went sledding down some dunes or something like that. Idk, to me their quality time lacked a bit of quality.