- Jul 19, 2017
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Interesting. I didn't know if that was preventable but looks like it's not.HOLY SHIT!!! that dialogue moment in the zone...... that was clever i was just reaching for the dialogue choice when it activated
Interesting. I didn't know if that was preventable but looks like it's not.HOLY SHIT!!! that dialogue moment in the zone...... that was clever i was just reaching for the dialogue choice when it activated
So far ains the only 1 of the 3. They are setting up the wife with the brother in law though.Someone might correct me here but as far as I can remember only one of the daughters is a share option. Not the other one or the wife. I'm not sure why it's her in particular.
No, but for Zeta Soldier Breeding Whorehouse - most defSo far ains the only 1 of the 3. They are setting up the wife with the brother in law though.
Thx I got it now. There should really be an explanation or a least a hint in the gallery how to get the sceneThat's because the scene in the gallery is the non-repeatable one when you first meet her with the decayed that you didn't kill from the beginning.
I'd never let him touch her. I just want easy access to his wife and daughter.So far ains the only 1 of the 3. They are setting up the wife with the brother in law though.
tried reloading and getting click happy but 'he deaded' lol... also tried other dialogue but same result.. Dead dead deaded lolInteresting. I didn't know if that was preventable but looks like it's not.
I'm confused about the bolded parts... especially the first partYou don't have permission to view the spoiler content. Log in or register now.
- Converted all images to webp, significantly reducing package size
visual quality or revised parts due to narration clean up, mostlyAre those "reworks and revisions" in the changelog worth reaplaying for or should I just keep my save? Honestly I thought all the previous scenes were good so I'm not sure what was there to redo there.
You're basing your perception of the update based on a couple of comments, some of which might have missed out on content based on their choices and one of which the poster himself said was misinterpreted.Oof.. I really like the game and looking at the latest pages seems to indicate this update is smaller than previous ones (porn wise). Well i've waited for quite sometime already what is a few more months then, have fun and good luck Dev.
I appreciate the oldschol RPG style choices during the raider quest, but in the end I was a little confused what the objective was supposed to be. At first I thought I had to try to appease Kyra, so she doesn't raze the settlement, but after playing through the quest twice to see all the options I realized that it wasn't actually that complicated. All the choices correspond to the fate of the individuals only, not the fate of the whole settlement or the raiders.
It's weird that all the things you decide for the settlers simply happen. Like, why would Kyra care about building a hut for a random dude and bringing tools and water pumps to the place she only wanted to pillage? The raiders aren't opposed to using a nugget person as a battering ram, but then suddenly play nice with the totally defenceless settlers.
I thought I had to get the settlers to work somehow to make the place more attractive to Kyra, but it turns out you can just be as good or bad to the them as you want, simply out of principle or for fun.
Also, this line from the changelog seems to not be true?
Nothing major then? I think I will keep my save.visual quality or revised parts due to narration clean up, mostly
I haven't unlocked ANY of the "Raiders" scenes on my primary save, I killed the first chick right at the beginning, and didn't bring the other one (Asha) home. So, I suppose I just played that wrong at the start? That is like, first 5 minutes stuff.I'm confused about the bolded parts... especially the first part
did you get access to the bunker? or are we talking about the raiders? did you see the entirety of the scenes introduced in the update?
as for the rest... Shani's quest is part of the main storyline (that's how it's envisioned, at least)... as is Z's attempt at creating and strengthening alliances with the various factions (and yes, this happens through side missions).
What is it you consider the main storyline?
as for what the focus of an update is.. that really depends on how long it takes to make the different scenes. ideally, I guess we would like to complete a mission for each faction and have character and familial plots develop also.. but there's only so much that can be done if we want to keep releases in a marketable timeframe.
progression is somewhat linear, but can't be made at the same time on each of the branches in which the plot develops, or we would try and do just that.... but you'd get an update every 6 months, or more.
No, he's not.MC is just a raider
No, he doesn't.He has battle hardened allies who he keeps in the dark about his missions.
My point is rather that there's no dilemma attached to helping people in this savage, post apocalyptic world, if the violent raiders are ready to build a shack for some random dude simply because you say so.MC is just one man, like batman or night own or dick grayson.
Makes perfect sense he can only help this or that person.
in it the "Sleep with Ain" scene:does the update have any bugs?
The main story line is about the future of Zeta and the role the Stalker will play in it, the rest stories about raiders and mutants are side stories that will have an influence on the main story later on and you as player can chose what faction of this will have and based on that, you can shape how the main story goes, so they are connected with the main story and it's a part of it.I'm confused about the bolded parts... especially the first part
did you get access to the bunker? or are we talking about the raiders? did you see the entirety of the scenes introduced in the update?
as for the rest... Shani's quest is part of the main storyline (that's how it's envisioned, at least)... as is Z's attempt at creating and strengthening alliances with the various factions (and yes, this happens through side missions).
What is it you consider the main storyline?
as for what the focus of an update is.. that really depends on how long it takes to make the different scenes. ideally, I guess we would like to complete a mission for each faction and have character and familial plots develop also.. but there's only so much that can be done if we want to keep releases in a marketable timeframe.
progression is somewhat linear, but can't be made at the same time on each of the branches in which the plot develops, or we would try and do just that.... but you'd get an update every 6 months, or more.