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Penumbral Evanescence

|☽◯☾| Somnium of the Night ✧ Bête Noire
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Jul 16, 2021
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If it wasn´t for the Steam release and all the reworks, it would probably be October. But November seems like the mot likely right now.
Yeah, that's precisely why I factored in both the Steam release/reworks extending the time for the 0.17 upgrade. Otherwise, the mid-late October timeline would have been the more likely release time frame if not for the Steam release/additional reworks.
 
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Jericho85

Well-Known Member
Apr 25, 2022
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its funny people keep complaining about rework, almost every update he reworks some scenes. This update just seem unusual because of focus on it for the steam release.
Normally I really don't like when devs go into rework mode, but I don't mind it in Desert Stalker because the dev has never halted forward progress on the game during the reworks. Every update has mostly been new content with a little bit of reworks. The new content is always good and the reworked content is always good.

So many other devs catch the rework bug after they've learned a few new techniques and they stop progress altogether to focus on making older scenes pretty. I've seen some VNs go into reworks 2 or 3 times over and they're still not finished. Thank goodness Desert Stalker wasn't done that way. IMO, new techniques should first and foremost be applied to new content and forward progress on the project should always be maintained.
 

Leinad_Sevla

Active Member
Jun 30, 2023
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Yeah, that's precisely why I factored in both the Steam release/reworks extending the time for the 0.17 upgrade. Otherwise, the mid-late October timeline would have been the more likely release time frame if not for the Steam release/additional reworks.
Pretty confident that the next updates will return to the usual schedule. Even if the Dev does some reworks here and there (he might think of something that can improve a previous scene), it will never be to the extent he did now.
 

Penumbral Evanescence

|☽◯☾| Somnium of the Night ✧ Bête Noire
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Jul 16, 2021
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Pretty confident that the next updates will return to the usual schedule. Even if the Dev does some reworks here and there (he might think of something that can improve a previous scene), it will never be to the extent he did now.
Yeah, I feel the same way as well. Tbh, I think with v0.17, Zetan went just a tad bit overboard with remodelling previous scenes and implementing net-new reworks, but ultimately I think future updates might return to a more "business as usual" update schedule.
 

Machete

Engaged Member
Apr 7, 2020
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its funny people keep complaining about rework, almost every update he reworks some scenes. This update just seem unusual because of focus on it for the steam release.
This games go on for years and it's already a pain in the ass when you are invested with passion on the project. You want more, you would like to see it completed and see the authors spending time on reworks feels like a waste of time. Yet, their project, their call.
 

The Senior Perv

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May 4, 2022
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Dev log 1310.png Dev log 1310.png
Dev log 13.10.2024

Hey everyone, the mutants scene is almost completed, what is missing is a small outro that similar to the one with the Hive quest which shows a bit of an aftermath. I decided to seperate the NSFW scene planned from the quest itself, and attack that one in another week. Hence the big jump in %.

It was fun to make this one, but also quite draining, so I am going to switch focus this week to more compact events, one of which will be Igor and Savana's repeatable visit, I am looking forward to working on these.

On a separate note, we are on the search for a UI/UX artist for some commission work and I thought we might as well ask here. If any exist among you and is interested (or you know one that might be), you can message me here or on Discord for more details.

Until next week!

Render progress:
Mutant's quest II: 95%

Repeatable events:
- Sparring with Shani: 60%
- Igor repeatable visit: 10%
- Raider throne room repeatables: 0%
- Mutants repeatable sex events: 0%

Reworks (& folder names):
Shani's first adventure (d2e): 100%
Back from the pyramid: (d2f): 0%
Ivy's test; mistreated slave (d3b): 20%
Shani and MC in old Cairo (d3c): 10%
Emilia's introduction (d3d): 0%
Kyra in basement (d4a): 100%
Ain's attempted kidnapping (d4b): 20%
Discovering the mutants (d5b): 100%
First trip to Adira w/ Kyra (d5c): 95%
Queen roasts kidnapper (d5d): 10%
Kateryna & Igor first visit: 100%
Abrax' introduction: 30%
Showing Kateryna the city (d6a): 100%
First Asani visit (d6b): 30%

Complete code rework: 10%
UI improvement: 0%

Animations (including new ones in reworks): 15%
 
4.80 star(s) 640 Votes