anon9gg

Newbie
Feb 2, 2025
19
28
several minor bugs spotted
  • music's room:
    every time your enter the sfx mixer is hard sets to 0.75 -> see the sound volume's bar in preferences afterward
    i dont see a reason for this but if there is one, they should hold the current value before changing it and then restore it post screen's call in the music_room's label


  • in replay scenes there is a weird description for fairy's first scene:
    "Keep Kinsey & Kosey alive" its "Kinzi" afaik but more importantly, if you don't meet them day one they're alive for sure but it won't matter because the slaver will take over the fairy introduction in day 5 -> actually need to meet them day one AND to keep them alive
    the fault to this:
    Code:
    if ki_killed == True or d1b_kinzi_met == False:
    you cant kill them without meeting them so here is a hole in that logic (day5.rpy l:898), if this check passes the fairy won't be introduced by kinzi & kosey

    solution: the whole block at lines 898->915 should be moved into an else block after the kinzi/kosey fairy intro which starts at line 917
    -> the exact same logic is already applied for the slaver fairy intro that starts at line 1489 as an else block


  • in day 5 abrax intro event (l:1385) at the slaugtherhouse:
    Python:
        if ivy_alive == True:
            scene d5f-66
            with fade
        if ivy_alive == False:
            scene d5f-67
            with fade
        Dec "New meat for you, slaves..."
        if ivy_alive == True:
            scene d5f-68
            with fade
        if ivy_alive == False:
            scene d5f-69
            with fade
        Dec "Keep it up! Unless you want to end up in this cart too."
    in renders 66 & 88 (ivy_alive) there is something more in the dumpster compared to renders 67 & 69 (not ivy_alive)
    ds_d5f_ivy.jpg
    we cant see much here but if shes dead there is a close up render of it as d5f-77 (i wont show you this) it happens right after some crazy slave humming
    -> so either the script or the renders are wrongly inversed and show her supposed remains while ivy_alive is actually True


  • shani's nightmare event (day13f) makes the game advances 2 days overnight:
    this is triggered in daily_wakeup's label (home.rpy l:61) which do the daily_reset call first (+1 day) then at the end of the event you're wrongly send back to the daily_wakeup again from day13.rpy l:2603 (another +1 day passed) instead of dailymissions/mission_end/daily_home or something that goes AFTER the whole daily reset stuff

    if you wonder how the hell i noticed this, ive my own mod (wip) showing me various important stuff like the current day
 
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bews

Member
Aug 1, 2020
186
263
So old saves really don't work anymore? I don't want to replay from the start. Is there any way to fix them?
 

GibboBtw

Newbie
Jul 7, 2024
66
136
So old saves really don't work anymore? I don't want to replay from the start. Is there any way to fix them?
No, they are just uncompatible now and don't work.

Just enable the settings to skip everything, start a new game. and then hold down ctrl until you get to where you want to be. Honestly takes like no time at all tbh. Only need to choose dialogue every now and again, but it's rather easy and fast.
 

Just Jericho

Engaged Member
Donor
Apr 25, 2022
2,613
8,973
So old saves really don't work anymore? I don't want to replay from the start. Is there any way to fix them?
1748181591832.png

If the last time you played was before v0.17 then yes, you will need to start over and create new saves. If your saves are from after v0.17 already, then you shouldn't have any issues loading them. You can verify by looking at the version number printed on each save on the load screen.
 

bews

Member
Aug 1, 2020
186
263
No, they are just uncompatible now and don't work.

Just enable the settings to skip everything, start a new game. and then hold down ctrl until you get to where you want to be. Honestly takes like no time at all tbh. Only need to choose dialogue every now and again, but it's rather easy and fast.
Nah, I don't remember what I was choosing, so I would have to re-read everything again. It's boring and I don't have time for that. Guess will have to drop this game same as Fixer game. Shame on devs who do this.
 

GibboBtw

Newbie
Jul 7, 2024
66
136
Nah, I don't remember what I was choosing, so I would have to re-read everything again. It's boring and I don't have time for that. Guess will have to drop this game same as Fixer game. Shame on devs who do this.
The PDF guide exists also if you just wanna use that to help jog your memory as you go?

But the saves not working anymore is due to him updating the RenPy engine the game runs on, so it couldn't really be avoided unfortunately. Just one of those things where you go "eh, okay then." and move on.
 

The Senior Perv

Well-Known Member
May 4, 2022
1,518
12,901
Dev log 2505.png Dev log 2505-1.png
Dev log 25.05.25

25.5.25 or 5.25.25. Now that’s a cool date to post a dev log. Anyway, the ball is rolling, and I don’t have much to share in addition to what I said last week about the content. But here are some pictures of Shani — from the front and back, for mystical reasons.

Hope you had a nice week!

Render progress:
- Shani & MC on a mission: 5%
- Shani enters the bath: 75%
- Harem scenes:
- Kateryna solo: 75%
- Fairy solo: 30%

Other:
- Household overview variations: 0%
- Room visit variations: 0%
- Various polishing: 50%

Script writing: 0%
Animations: 0%
 
Last edited:

Maviarab

I will have the penne all'arrabiata
Donor
Jul 12, 2020
12,263
30,164
Just to double check guys, all the old content that was being redone/reworked/retouched, has been completed now yes?
 

Yender/30@1

New Member
Jul 31, 2024
14
35
View attachment 4874735 View attachment 4874733
Dev log 25.05.25

25.5.25 or 5.25.25. Now that’s a cool date to post a dev log. Anyway, the ball is rolling, and I don’t have much to share in addition to what I said last week about the content. But here are some pictures of Shani — from the front and back, for mystical reasons.

Hope you had a nice week!

Render progress:
- Shani & MC on a mission: 5%
- Shani enters the bath: 75%
- Harem scenes:
- Kateryna solo: 75%
- Fairy solo: 30%

Other:
- Household overview variations: 0%
- Room visit variations: 0%
- Various polishing: 50%

Script writing: 0%
Animations: 0%
Shani needs to have more prominence. I hope this is achieved with this update.
 

Catherine♡

Member
Mar 10, 2019
285
1,331
View attachment 4874735 View attachment 4874733
Dev log 25.05.25

25.5.25 or 5.25.25. Now that’s a cool date to post a dev log. Anyway, the ball is rolling, and I don’t have much to share in addition to what I said last week about the content. But here are some pictures of Shani — from the front and back, for mystical reasons.

Hope you had a nice week!

Render progress:
- Shani & MC on a mission: 5%
- Shani enters the bath: 75%
- Harem scenes:
- Kateryna solo: 75%
- Fairy solo: 30%

Other:
- Household overview variations: 0%
- Room visit variations: 0%
- Various polishing: 50%

Script writing: 0%
Animations: 0%
This is the first update in two years without a scene rework, does that mean the reworks are over?
 

Mortarion

Well-Known Member
Donor
Oct 22, 2017
1,908
6,977
we cant see much here but if shes dead there is a close up render of it as d5f-77 (i wont show you this) it happens right after some crazy slave humming
-> so either the script or the renders are wrongly inversed and show her supposed remains while ivy_alive is actually True
Nice catch, never had let Ivy die.

But will show it, for those what really want to know. :p

It's a little bit morbid and no pleasant sight...

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