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Dev log 14.12.25
I don't know about you, but I think legs are great. One girl especially has quite long and elegant ones, and instead of showing them off, she's wearing that stupid lab coat. But in 0.20, for a brief moment, she doesn't; the obvious result is that you drag her into the bedroom. But what happens if Fangs finds out that you're taking yet another pet from her? And who cares anyway?
Sometimes, unplanned scenes make it into an update. This is one of them. I actually had it done in two and a half (long) days. That's another 102 (very hot) renders on the list.
But aside from this, I made significant progress in the main scene, and I also finally (after three updates of promising I would) rendered an alternative scene for dealing with Kyra in your basement: Selling her off. And yes, you will meet her again after that, somewhere in 0.22. Playing like a douche who hates pink pigtails now has a meaning!
So yeah, a very busy week, but I am excited to give it a good push before the holidays. This year I am visiting family over New Year's, so I sadly have to skip two dev logs after next week. Though I will be doing a New Year's post as usual, of course!
Render progress:
- Elder's Quest pt.2: 70%
- Stealing Pepper: 100%
Temple:
- Intro: 100%
- Jamila: 20%
- Isra: 50%
Basement:
- Ain: 65%
Other:
Script writing: 8%
Animations: 55%
(Note: I use percentages as a sort of progress through the scene script itself. The last 5% can take longer than the first 30% - it is not always proportional to the render amount.)