Remember the store I told you? I would publish the new version there at $3 (there's not that much content for a higher price), you will get an important boost in patrons when the dev recommends you in his patreon. But, after being published, it will take some days to be promoted by the dev, because there are many games in line. Two weeks after being promoted by the dev in his patreon, I would launch the first version of the game as a free demo, so you can hook more players into the game. Don't publish a free version before being promoted by the dev of that site and at least two weeks have passed. Put several animated gifs in the store page to attract more customers.
It finally got approved I've decided to put the first version for free and the new version paid, with a price based on different tiers releases. I wasn't sure about publishing the new version for $3, because to get that boost from the dev's patreon, the game needs to be on the list of the most downloaded franchises (this includes all versions of the game)!
It finally got approved I've decided to put the first version for free and the new version paid, with a price based on different tiers releases. I wasn't sure about publishing the new version for $3, because to get that boost from the dev's patreon, the game needs to be on the list of the most downloaded franchises (this includes all versions of the game)!
The dev promotes every game, it can takes several days until that happens, it could be two weeks. The problem with the free version is that if the dev decides to promote that one instead of the one with a price, the boost could be less significant. But let's hope you can get an important boost anyway. Your bet is to hook many players through the free version and that some of them decide to paid for the new one, that can work too, let's see. You can tell your patrons to write reviews, the free version page just need to log in with the patreon account to comment for free. I wrote the first review there.
The dev promotes every game, it can takes several days until that happens, it could be two weeks. The problem with the free version is that if the dev decides to promote that one instead of the one with a price, the boost could be less significant. But let's hope you can get an important boost anyway. Your bet is to hook many players through the free version and that some of them decide to paid for the new one, that can work too, let's see. You can tell your patrons to write reviews, the free version page just need to log in with the patreon account to comment for free. I wrote the first review there.
Good update, though I felt it was shorter compared to the previous one. Still, riley stole all the spotlight, and I really liked how you presented them, as well as how the kidnapping ended. At least I didn’t expect it to end that way...
The dev promotes every game, it can takes several days until that happens, it could be two weeks. The problem with the free version is that if the dev decides to promote that one instead of the one with a price, the boost could be less significant. But let's hope you can get an important boost anyway. Your bet is to hook many players through the free version and that some of them decide to paid for the new one, that can work too, let's see. You can tell your patrons to write reviews, the free version page just need to log in with the patreon account to comment for free. I wrote the first review there.