testoviron

Member
Donor
Game Developer
Apr 22, 2017
215
503
Nice concept but man, the engrish could use some work. The text is what makes these games actually worth playing as games instead of just randomly clicking through the image folders so it's worth putting effort in, even if english isn't your first language. I totally get it if you don't want to sit down and study grammar for what might be a side hustle but even then you could run texts through tools like grammarly to get good pointers, or if push comes to shove there are some good translators like deepl you could use and just write in your native language.
I know, friend... I'll try to improve my language and my grammar, but I'll need some time. I'm using translators for almost whole time, but still that's not enough. Maybe I'll ask some of my friends to help me with writing. Thank you for your feedback.



no exit from club n toilet
You are right my friend! I totally forgot about it. There's bugfix for v0.3. Thank you for an info!


anyway to change the step family into just family ?
I think you can open game file in notepad and changed it or wait for some good soul who'll make incest patch. I hope it's not a big problem for you, because this game isn't all about family. In next updates I'll add more family members so maybe then I'll make incest patch special for folks here.
 
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konabwo

Engaged Member
Sep 19, 2020
2,480
715
i cannot say i like the mechanics. looks like progress solely relies on stats raising via repetition (which constitutes grind ; and i cheat that in any game i can) so im left with basically sandboxised vn or meet-n-fuck . (which makes pornn not rewarding)

so yeah, that is why im into quest-chain sandboxes (better with some object interactions, so with point-n-clicking as wll) and im interested in that direction. (as all that makes u work for a reward = unlocked porn)

say your concept is rough and rapy, im fine with dat but can there be some long lasting scenarios?

exmple of quest-chain
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Inferno_2510

Newbie
Jan 16, 2020
26
7
I know, friend... I'll try to improve my language and my grammar, but I'll need some time. I'm using translators for almost whole time, but still that's not enough. Maybe I'll ask some of my friends to help me with writing. Thank you for your feedback.




You are right my friend! I totally forgot about it. There's bugfix for v0.3. Thank you for an info!
Mega


I think you can open game file in notepad and changed it or wait for some good soul who'll make incest patch. I hope it's not a big problem for you, because this game isn't all about family. In next updates I'll add more family members so maybe then I'll make incest patch special for folks here.
Bugfix link is broken.
 

notyaboy

New Member
Aug 2, 2020
2
1
I know, friend... I'll try to improve my language and my grammar, but I'll need some time. I'm using translators for almost whole time, but still that's not enough. Maybe I'll ask some of my friends to help me with writing. Thank you for your feedback.
I agree with the other dude, broken translations can sometimes ruin the experience.

If you would like I can go over the translation and suggest edits, let me know.
 
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Draevis

Member
Nov 30, 2019
238
123
There is a bug that remains in the new v0.3, even the "bug-fix" version. That is the variable $local is used for both a boolean (true/false) for "do you own the local shop", and for the random event variable for working at the local shop. So when you work at the shop, $local is set to a random number 0 through 28. The Dev MUST come up with a different variable name for the random work events. I edit my copy so the variable for the random number for working at the local shop is $localevent.

There is a programming style issue with ALL of the random events (Not just working at the local shop) in that there is ALOT of repeated code that does not vary based on the work event. For example, when working at the local shop, in all 29 cases (0 through 28) the text describing what happens is repeated and does not change based on the random variable. There is a repeated display of how much money you gain from working, which does not vary, and the code for actually increasing the amount in the $Money variable, and decreasing the $Energy variable is repeated. This violates the "Don't Repeat Yourself" (DRY) principle. All the code and text that does not change based on the random event should be removed from the IF/ELSE structure that displays the random images and videos, and done once afterward

Also, there is another style issue that should be addressed. When increasing or decreasing a variable, such as the $Money variable it is coded as "set $Money to $Money + 100" should use a compound assignment operator such as "+= or -=". So the preceding example should be rewritten as "Set $Money += 100"
 
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