- Sep 4, 2016
- 2,915
- 2,371
how do you visit him?You don't have permission to view the spoiler content. Log in or register now.
how do you visit him?You don't have permission to view the spoiler content. Log in or register now.
just go to school, do 1 activity (train or teach) and then you can choose to go to her home inside the classroom.
Check the message only at night and you won't get the script error. She sends you a message three times all pics of her over three days. After the third time the MC will say he'll talk to her the next day. So talk to her in the classroom and proceed from there.can anyone tell me how to progress with the new girl after you give her a naughty shot i called her on the phone and when i tried to check my messages the next day i got a script error
Well if you have any suggestions how to improve it i'm all ears.waaaayyyy too grindy. You have to unpack your lab 10 times. Make the same serum over and over again, oh and the lab isn't availible very often for some reason. and tutoring the girl is just the same scene over and over.
If it gets better I dont think I care. I literally fell asleep pushing spacebar over and over.
I tried doing this, the option wasn't there.just go to school, do 1 activity (train or teach) and then you can choose to go to her home inside the classroom.
For starters unpack the lab in maybe 2-3 days. Serum building you could make into a minigame instead of repeat day visits (i'm just spam clicking past days here, a minigame would actually take longer and be more interesting.) Give some variety to tutoring the student. She doesn't need to be falling asleep all the time. Perhaps some random chance to see a panty shot or boob slip just to keep the player interested?Well if you have any suggestions how to improve it i'm all ears.
With regards to the serum creation, just one action to mix it and then state something like "It'll take 10 days in the incubator" or whatever. I don't know, I ain't a scientist. That should still provide you with the padding but the player doesn't need to grind and if you only want one serum to be created at a time there's just one incubator ("You'll have to wait until serum A has finished").Well if you have any suggestions how to improve it i'm all ears.
I'll certainly keep that in my mind going forward. Less grindy, more variety.For starters unpack the lab in maybe 2-3 days. Serum building you could make into a minigame instead of repeat day visits (i'm just spam clicking past days here, a minigame would actually take longer and be more interesting.) Give some variety to tutoring the student. She doesn't need to be falling asleep all the time. Perhaps some random chance to see a panty shot or boob slip just to keep the player interested?
You don't have to reduce playtime so much as unnecessary repetition. While at this stage of development it's ok to run short or long in some areas on how much repetition, but TBH avoiding it during mundane situations is preferred. Grind sex instead. The player is far more interested if he has to repeatedly play with a girls tits than unpack a box or wake up a sleeping student.
I certainly don't take this personally. I'm always open to hearing suggestions and you people raise some valid points.Not a huge fan of bimbofication, but this game looks good and has a good premise.
Since you asked Janthespider, here are my suggestions/issues I found:
Still not maxed out with anyone right now, but those are my suggestions. I hope you don't take any of this personally, just my opinion. Also thank you for creating this and being active here.
- I would suggest leaving out the talking to people every time you want to do something with them. So just make it so you can call Chrystal/Kara for a tutoring session when you are at home or Yuki is just always at the Lab when you go there.
- I don't know what color serums do what, is that explained somewhere?
- Morning using the phone is very buggy, I get errors and have to rollback if I attempt 'Nothing' or 'Check messages.'
- Have all the girls stats on one message, it's like eight or nine clicks just to fully check the status of one girl.
- Have some more feedback regarding your actions, so lets say you need to setup the lab for five days, say that. So first day is unboxing at the end say something like, "It looks like I am going to need a few more days to set this up." Then when you only need one or two days left say that it's almost finished. Same goes for all the progression, from making the serums to 'breaking' the girls.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/phone.rpy", line 44, in script
File "game/phone.rpy", line 51, in <module>
NameError: name 'y_inj' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/phone.rpy", line 44, in script
File "D:\f95\Deviant Discoveries\DDGame-0.09.0-all\renpy\ast.py", line 1450, in execute
choice = renpy.exports.menu(choices, self.set)
File "D:\f95\Deviant Discoveries\DDGame-0.09.0-all\renpy\exports.py", line 817, in menu
if renpy.python.py_eval(condition) ]
File "D:\f95\Deviant Discoveries\DDGame-0.09.0-all\renpy\python.py", line 1670, in py_eval
return py_eval_bytecode(code, globals, locals)
File "D:\f95\Deviant Discoveries\DDGame-0.09.0-all\renpy\python.py", line 1665, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/phone.rpy", line 51, in <module>
NameError: name 'y_inj' is not defined
Windows-8-6.2.9200
Ren'Py 6.99.11.1749
Deviant Discoveries 0.09.0