Paril
Newbie
- Dec 6, 2021
- 51
- 31
Great noose y'all, I've done a lot in the past 2 weeks (or at least I'd like to think so).
I've finished a couple of barebones system for the gacha and particularly the world map. The video below is a short demonstration of how you'd be able to drag and zoom around the map. (Ignore the background noise, LOL)
The image below is when you click a POI (Point of Interest) on the map, where a sidepanel will appear. The button should teleport you to that location (which will be done through eventing).
I won't show the UI assets for now cause I'm still largely undecided with them, altho they're already somewhat finished.
(recreated the school department the third time)
Anyways...
Next on the agenda is to configure Triacontane's character plugin to have that dynamic picture bust of the main character, then make a way to handle defeat and normal CGs as well as corruption.
I've finished a couple of barebones system for the gacha and particularly the world map. The video below is a short demonstration of how you'd be able to drag and zoom around the map. (Ignore the background noise, LOL)
You must be registered to see the links
The image below is when you click a POI (Point of Interest) on the map, where a sidepanel will appear. The button should teleport you to that location (which will be done through eventing).

I won't show the UI assets for now cause I'm still largely undecided with them, altho they're already somewhat finished.

(recreated the school department the third time)
Anyways...
Next on the agenda is to configure Triacontane's character plugin to have that dynamic picture bust of the main character, then make a way to handle defeat and normal CGs as well as corruption.