Hello everyone!
I've been reading through the feedback for our games, and I've noticed that many of you consistently point out the game interface (UI/UX) as a key "area for improvement" or "growth opportunity."
This got me thinking, and I'm genuinely interested in hearing your thoughts:
How do you envision a more user-friendly interface for our games?
I'd love for you to go into detail!
- Visually: What kind of look and feel would make the game more engaging or appealing to you?
- Usability: What specific layouts, menu designs, or control schemes would make the experience smoother and more intuitive? (e.g., better inventory management, clearer quest logs, more accessible settings).
Getting your detailed recommendations would be incredibly valuable for our team.
I can't promise that we'll fix
everything immediately, but I can definitely assure you that your suggestions will be seriously considered and factored into the design process for our future interface updates and new projects.
Thanks a lot for your time and feedback!