There’s a major flaw in the game: if you choose to follow your preferred path, there’s a chance you might not see any erotic scenes throughout the entire game. The developer seems to have a specific progression in mind and assumes everyone will follow that path, but this approach is really absurd and shortsighted. As a developer, if you want players to take a particular route, you need to design the game accordingly.
The game has a corruption and loyalty system, and you need to build corruption to unlock erotic scenes. However, if you enter a scene and your corruption or loyalty points aren’t high enough, you miss the erotic animations and key story details created by the developer. The game doesn’t tell you the required corruption/loyalty points to access the erotic animations before entering the scene. If you don’t have enough points, you can’t see those animations, and worse, you can’t go back to that scene once you’ve gained the required points. This system can result in you going through the entire game without experiencing any erotic scenes.
This is a significant game design flaw. The developer wants you to play as a teacher, corrupt the girls in your class, and focus on the girls in your home. If you complete tasks related to these girls and earn points, you can access all the erotic scenes with other characters. However, if you decide to pursue a completely different girl and focus on her story (essentially choosing your own path), you won’t be able to see her erotic animations because you don’t have enough corruption/loyalty points.
The developer either punishes you for choosing your own path or didn’t consider that players might choose their own route. This means you could end up missing a significant portion of the animations and renders the developer worked on.
If we won’t be able to see a specific girl’s erotic animations, we need to be informed about this, or we should have the option to revisit that scene after earning enough points. After experiencing this issue with Megan and the brother’s wife, I decided to follow the developer’s intended path. This meant I had to play scenes I wasn’t interested in just to reach the ones I wanted.
I’m taking the time to write this feedback because I see some potential in this game.