Shikharisfree

Well-Known Member
Game Developer
Feb 2, 2022
1,202
2,193
Maybe adding a way to walk that tightrope between Loyal/Corrupt where you can potentially access all love interests based on where each meter is leveled? ;)
Wouldn't be possible as therapy is altered if corrupted or not.

So if corrupted he just honks away at therapist to make her less professional but serious would be real therapy.

There are two girls that have corrupt and romance path but canon story would require 100 loyalty or dialogues wouldn't make sense
 
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AJSHR

Member
Jan 12, 2019
300
170
Eugene's end trigger is kinda idiotic and forceful. It triggers automatically if you navigate using the arrow!
All the points of no return should have been clickable to trigger, not on map navigation!
 

_BTX4_

Newbie
Jul 14, 2024
19
53
Eugene's end trigger is kinda idiotic and forceful. It triggers automatically if you navigate using the arrow!
All the points of no return should have been clickable to trigger, not on map navigation!
To be fair, the game does say the next time you go down in the afternoon, Eugene will trigger. I just left in the morning and triggered time passing by going to the gas station :D .
 

_BTX4_

Newbie
Jul 14, 2024
19
53
Wouldn't be possible as therapy is altered if corrupted or not.

So if corrupted he just honks away at therapist to make her less professional but serious would be real therapy.

There are two girls that have corrupt and romance path but canon story would require 100 loyalty or dialogues wouldn't make sense
Nothing wrong with a good "Honk Honk!" :D

Thank you for the reply, it makes sense when you put it that way...
 
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AJSHR

Member
Jan 12, 2019
300
170
To be fair, the game does say the next time you go down in the afternoon, Eugene will trigger. I just left in the morning and triggered time passing by going to the gas station :D .
Nope, that's not fair at all. It is just a bad design to have it on standard map navigation when you still allow other quests.
 
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