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Hi everyone!
It’s time to recap all the devblog posts and share the news!
First of all, regarding 0.19: I’m happy to hear that most of you enjoyed the updated, especially the animations. The lighting also received a lot of positive feedback, however I’m still considering if it’s worth leaving it, as some people also experienced performance issues related to lighting. I firmly decided to leave it off on the mobile version – again, for the sake of performance. Most likely I’ll have to breathe life into the locations by simply layering up images on top of them – for example, the location of the brothel.
The work on 0.20 if gull under way: the plan is set and the base logic is built. Also, we’ve already created 3D concepts for the update. The overall way of development changed: this time, instead of getting right into writing the text, I decided to first work on sketches and getting the first build together. This will allow me to perceive the update as a whole sooner, and also speed up the work on the text since I will be able to see the big picture.
The 0.20 update will progress and finish the brothel route. The main theme of it will feature fights – parodying WWE to be precise – with various costumes and juicy holds and grips. Noemi’s outfit will feature two variants: outside of fight (left) and during the fight (right). They are not final yet, but you should have the general idea.
Noemi will be fighting women, so you can expect a hefty portion of lesbian-related content. Vivea will take part in it. By the way, the way she appears in the story will be completely reworked.
The fighting gameplay is a bit raw at the moment, so it is too soon for demonstration.
Putting a new start of the game into the 0.20 is a high priority. More precisely, removing LST points and leaving the focus on SPL LST. Also increasing SPLT LST acquisition before the camp. H-games won’t go anywhere, but the repeats will be removed since they gave no cutscenes. This will be one of the first changes that will affect the starting experience. There will be more in the future but there won’t be any major cuts or rework – mostly just Quality of Life changes.
Regarding the future plans. After 0.20, the second general’s arc will start. It will probably take 2 updates, and the third general’s arc would be next. After them, the final act of the game. As I mentioned before, I already have a plan of how the game should end, so we’re going for it! Once that’s done, I’ll be fixing the unfinished and rough places left in the game.
Now, regarding our teamwork. We couldn’t figure it out with MesaFer. However, we still continue work together on the plugins. My old pal has recently joined the project, and for now the work is going well and productive. Again, I’ll give it a month or once we’re done with the update development to see how it “works out” – then I will introduce him officially. I have already mentioned by brother – same with him: I’ll see the results of our work once the update is done and make a decision regarding our work together in the future.
That’s it for now, thank you so much for your attention and support!
Take care of yourself and your dear ones!