Melissa's secret was a fantastic short game. I look forward to finding time to try this one. I think this whole "dirty texts" concept has nothing but potential going for it. I wouldn't mind the format being replicated. Takes way fewer renders, way less potential for bugs, etc.
It does, however, require a truly good writer. While a lot of games can get away with a bit of engrish or awkward, unnatural dialogue so long as the basic scenario is hot and the renders are really good, this format lives and dies by the writing. Thankfully, Royalcandy seems to have a talent.
It does, however, require a truly good writer. While a lot of games can get away with a bit of engrish or awkward, unnatural dialogue so long as the basic scenario is hot and the renders are really good, this format lives and dies by the writing. Thankfully, Royalcandy seems to have a talent.