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(Patreon post, 27 April)
I read a lot of things yesterday, I also asked on discord.
There are many things that I "knew" but I totally underestimated the weight of it.
I did many changes in DH, because I thought some things were useless, but in fact it wasn't.
I am really glad about you because you didn't just said the things you liked, most of you really tried to explain the reasons, it helped me a lot to understand.
I have to admit that I agree with most of the feedback.
___
As I intend to sell the game on Steam, I need to make DH a lot better.
I will take decisions in the next few days, for now I took a lot of notes, I wait to finish and post the next update before starting the work for real.
=> I will make a game-play rework of Divine Heel.
I cannot include all of the feedback because it would be too much work, but I can use some.
___
I made a summary of the repeated things, that I agree on:
Game-play:
- More focus on evolutive scenes, repeatable. It means more daily life event, that changed with the character's progression, similar to CwG, I think to do like "Rank", they change rank after some event and event changes.
However I would like to keep the previous rank scenes so you don't "miss" them like in CwG.
it also include non-sexual events to increase desire, like having fun together doing something.
- Event not automatically unlocked: Maybe there will be introduction to statistics like sex skill and Desire. Repeatable scenes increase desire, that are requested to progress in individual events.
I also thought of different statistics like Control skill, sex skill, etc... but maybe I should go with just 1 not to make it too complicated.
- Exploration, it goes along with adding many more repeatable scenes, it's the fact you can find event more often on the map, or find something else like a magazine that explain how to be better at sex and BIM you gain sex skill points.
- Money, buying them things. I could, but I know I didn't exploit it super good in CwG, but there is already too much game-play to add so I put the money stuff aside, in order not to be too lost.
- There is a possible choice I will do, that some of you will not like: It's possible I make Marina and Naj side character for real again, like at the very beginning of the game. It means they would still be there, but not a final datable character, probably they would be here to train your sex skill. I will probably remove that romantic aspect of naj.
I think it's kind of obvious that there is only 3 main girls, only 3 live with you. When Naj and Marina were released, the hype was high so I said like "okay I will give them more content".
It's not good to change characters, but at the same time the game is in production so it's exactly at this moment that I can change things, before the game is done.
This will let me make more content for the daily repeatable event for the 3 main girls.
Stories:
- Issue with the fact there is no reason not to have sex directly.
I should make it like there is something that forbid you, you are engaged, or maybe the desire is not directly at the beginning and grow up later.
I think it's true, but it's complicated now, maybe too late, I will think about that for future characters.
- Useless plots: The impotent plot, or even Jax, were not that impactful in the end, it's true. About Jax I will not change it (there is some said things that it in the lore but I am not sure if it will be revealed in the game), the only thing that could change is to give him presence in the house, You could cross him doing his shit.
About the impotent, I don't know, I think I will keep it.
It's true that I made complicated plot that are not needed.
- Smaller environment. I added a big map that feels empty. I think next time I will make smaller environment. It should be less empty after I add more daily life event though.
- ___ Consequence on the game and future updates
(After I post the next update about Marina and Naj)
I will probably work on a big game-play rework, for May's update.
I will try to update the game-play without having to change the actual events.
It might require many updates I don't know, this is what I will do first:
- Addition of Statistics, sex skill, Desire.
- Adding position system for all events (you see the character in the map to trigger the event, no more event button click), character can only be at 1 position at the same time.
- More day steps events (repeatable, permanent) probably I will give them different position every day, doing different things.
- Some daily event evolution, I will start to give evolution to some events. So it will be like new scenes to see, not for all yet, but it will come.
- Split of the introduction to make it less long before you start on the map.)
- I think for 1 month it should be enough, then after that:
- Statistics become mandatory to trigger unique events. Also to unlock repeatable evolution.
Probably Desire required to progress individual events, and maybe these individual event will be requested to progress in the main events, or the reverse, I will see.
- Maybe more evolution of repeatable events, more extra event to gain statistics or scenes with randoms
- I will see after that what is requested to work on.
Anyway in maybe I will post the progression. Individual events are on a break, until I setup the nice new game-play. The content, sex scenes, you will have will be from the daily live events, for the next months. (Miji can reach sex in these daily life events)
I want to make the game a lot better and give this feeling of wanting to play it again.
I personally don't like more the characters of CwG over DH, but it's true that I think CwG is much more "fun" to play.
Everything can quickly evolve or change, I am talking with what I feel right now, I finish the next update of Dh in the next very few days and then I work on this more precisely.