5.00 star(s) 2 Votes

GuidanceGames

Newbie
Mar 18, 2021
97
149


Hey hey favor, lovers.
First of all, I want to apologize for the recent silence on my end. There is a reason for it: I’ve been working hard to create a thrilling and dynamic experience for you.

My goal is to make the gameplay not only engaging but also visually captivating. As a result, I’ve been rethinking and reworking many aspects to ensure they meet my vision. This process takes time, but I truly believe it will be worth it in the end.

To give you a glimpse of the current state of the game, I’ve prepared a video that showcases how it looks right now. I hope you enjoy it and that it builds anticipation for what’s coming!


Thank you so much for your patience and support !!!

Do me a favor, stay tuned.
 

Sukme

Well-Known Member
Dec 21, 2017
1,094
1,049


Hey hey favor, lovers.
First of all, I want to apologize for the recent silence on my end. There is a reason for it: I’ve been working hard to create a thrilling and dynamic experience for you.

My goal is to make the gameplay not only engaging but also visually captivating. As a result, I’ve been rethinking and reworking many aspects to ensure they meet my vision. This process takes time, but I truly believe it will be worth it in the end.

To give you a glimpse of the current state of the game, I’ve prepared a video that showcases how it looks right now. I hope you enjoy it and that it builds anticipation for what’s coming!


Thank you so much for your patience and support !!!

Do me a favor, stay tuned.
Glad to see you're doing well. Nice demo clip.
Best of luck!
 
Last edited:
  • Red Heart
Reactions: GuidanceGames

GuidanceGames

Newbie
Mar 18, 2021
97
149
D

Dear god your art got even more hot!
Thank you so much for the compliment. I actually spent some time considering whether to scrap the whole thing and rebuild it in 3D. However, after several attempts, I came to the conclusion that drawings simply offer a much richer atmosphere.
I have a deep love for details, and I enjoy having control over every curve and fold, which is something I can best achieve through drawing. There’s a unique charm and intimacy in hand-drawn art that just can’t be replicated with 3D, and I’m excited to bring that to the game.
 

allinon

Member
Sep 12, 2017
321
236
Thank you so much for the compliment. I actually spent some time considering whether to scrap the whole thing and rebuild it in 3D. However, after several attempts, I came to the conclusion that drawings simply offer a much richer atmosphere.
I have a deep love for details, and I enjoy having control over every curve and fold, which is something I can best achieve through drawing. There’s a unique charm and intimacy in hand-drawn art that just can’t be replicated with 3D, and I’m excited to bring that to the game.
Yes I agree with you. Your 2D art got me interested in trying your game, and when I saw it was animated as well ... oh my... it was a godsend. Just be careful moving forward, I know drawing and especially animating 2d can be really hard and taxing so be careful not to burn out, it would be sad to see this masterpiece being abandoned again.
 
  • Red Heart
Reactions: GuidanceGames

GuidanceGames

Newbie
Mar 18, 2021
97
149
Yes I agree with you. Your 2D art got me interested in trying your game, and when I saw it was animated as well ... oh my... it was a godsend. Just be careful moving forward, I know drawing and especially animating 2d can be really hard and taxing so be careful not to burn out, it would be sad to see this masterpiece being abandoned again.

Thank you so much for your kind words and encouragement. I’ve indeed explored various approaches to animation in the game, trying to find a method that brings engaging and dynamic animation into the experience without being overly taxing to produce. After testing different techniques, I’ve realized that frame-by-frame animation still delivers the best results and aligns with my personal standards more than other methods. It’s a bit more work, but the quality and character it brings are worth it.

It’s truly heartening to see that, even after such a long time, there are still people who support me and encourage me to keep pushing forward. Rest assured, I’m committed to continuing development and won’t be abandoning this project again. Thank you for your support, it really does mean a lot! ❤
 

GuidanceGames

Newbie
Mar 18, 2021
97
149


This is where you can see the progress of the events. From now on I will always show it like this, to give you a better idea of how close I have been working on each event.
 

GuidanceGames

Newbie
Mar 18, 2021
97
149
Hey hey,

here is a preview of the mini-game for you! It’s not 100% complete yet, as I still need to adjust some finer details in the script, but this gives you a first look at how the combination of animations will appear in an event.
 

Sukme

Well-Known Member
Dec 21, 2017
1,094
1,049
Hey hey,

here is a preview of the mini-game for you! It’s not 100% complete yet, as I still need to adjust some finer details in the script, but this gives you a first look at how the combination of animations will appear in an event.
Great art, smooth animations but if you are going to have to do that 30 million times (exaggeration I know) to progress in the game - that is going to get real old really fast.
 
  • Like
Reactions: GuidanceGames

GuidanceGames

Newbie
Mar 18, 2021
97
149
Maybe a change in art style would benefit the game, but I think the old style is extremely hot.
You don't have permission to view the spoiler content. Log in or register now.

No worries—there are definitely some steamy perspectives and events coming your way! Even though I’ve had to scale back a bit in certain areas since I’m working solo, you can be sure: the visuals are going to look amazing. There’s a lot in store that’s sure to impress.

:)
 
  • Like
Reactions: dakamuto and Sukme

GuidanceGames

Newbie
Mar 18, 2021
97
149
Great art, smooth animations but if you are going to have to do that 30 million times (exaggeration I know) to progress in the game - that is going to get real old really fast.
Thank you for the feedback! Don’t worry—the mini-games are definitely not the main focus of my game. They’re more of a “side activity” to add some variety. What I’m really focused on are beautiful visuals, an engaging story, interactivity, and diversity in gameplay. I know it’s an ambitious vision, but I’m taking it step by step to make it happen. :)
 
  • Like
Reactions: Sukme
5.00 star(s) 2 Votes