VN Ren'Py Dog Days of Summer [v0.5.1] [BlackWeb Games]

4.10 star(s) 44 Votes

FrostRabbit7

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Aug 20, 2022
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And the opposite, her mother who dominates her ? :devilish:


BlackWebGames, more seriously, I don't remember much about the game because I haven't played it for a long time, I don't know if the mother of the protagonist is a dominatrix, and if not, if one day she will be one with her daughter.
She's more of an equal lover. She also shows to be more of a soft domme/mommy domme type, which seems to be direct opposition to Harper's hard domme style.
 

bacienvu88

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FrostRabbit7

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I'm just waiting for Viv's mom back to home :D
The day said was Sunday. I think Sorority Party is on the Friday before that. Next Updates will probably be the finish of the Sorority Party and the first Harper Romance Route date as a beta peek. That takes place next day. Once we get full date, mom return will probably be next beta preview.
 
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Cyrianu

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Jul 4, 2021
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So, not sure if this is intended behaviour or not...

Started down the route of Romance with Desiree (Claim/semi-Dom), then got to the point with the drunken Mom and tried to go Mom solo Romance, but when you get to the theater with Des after she shows you her painting of you there's no way to bypass (a) Viv groping Des in the concession line and (b) the full scene in the theatre itself. Does this mean I would need to start a new game altogether to change routes for this?

Thanks.
 

bacienvu88

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So, not sure if this is intended behaviour or not...

Started down the route of Romance with Desiree (Claim/semi-Dom), then got to the point with the drunken Mom and tried to go Mom solo Romance, but when you get to the theater with Des after she shows you her painting of you there's no way to bypass (a) Viv groping Des in the concession line and (b) the full scene in the theatre itself. Does this mean I would need to start a new game altogether to change routes for this?

Thanks.
If I read the code correctly, those two are a direct consequence of claiming Des.
 

bacienvu88

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Please don't put this post in OP. I'm just soliciting feedback at this stage.

I have started doing a new walkthrough. I have based it on scenes having a section each. It is a bit verbose since I have prioritized comprehensiveness over compactness.

Can you follow the walkthrough? Are colors etc. good? Anything else worth mentioning or criticizing?
 

GokutheG

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Please don't put this post in OP. I'm just soliciting feedback at this stage.

I have started doing a new walkthrough. I have based it on scenes having a section each. It is a bit verbose since I have prioritized comprehensiveness over compactness.

Can you follow the walkthrough? Are colors etc. good? Anything else worth mentioning or criticizing?
I really like that you're trying to give this game a walkthrough because I know it's complex branching nature makes this a difficult task. The color coding and verbose nature is very helpful.

My only criticism so far is that when a choice gives multiple outcome points it can be a bit confusing to determine when the previous choice's points end and the outcome for the next choice begins. (ex. lying about Des's art missing something.) The Harper blackmail section is also a bit hectic with all the branching options so maybe some bullet points would help organize that section better. (it can also just be that my eyes suck which is the problem.)
 
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bacienvu88

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I really like that you're trying to give this game a walkthrough because I know it's complex branching nature makes this a difficult task. The color coding and verbose nature is very helpful.

My only criticism so far is that when a choice gives multiple outcome points it can be a bit confusing to determine when the previous choice's points end and the outcome for the next choice begins. (ex. lying about Des's art missing something.) The Harper blackmail section is also a bit hectic with all the branching options so maybe some bullet points would help organize that section better. (it can also just be that my eyes suck which is the problem.)
Thanks.

When a branch tree goes over a page boundary especially, it becomes difficult. I wonder if I can add some indentation markers or similar.
 
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bacienvu88

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BlackWebGames

When going the different shopping paths for the walkthrough I work on I noticed a couple of things that seem odd to me.

When asking Tara about Katherine all paths except shoppingdes path set the cluekat variable. Surely all of them should set it?

When on shoppingmom path you can't ask about Tara herself. But you can on all other paths. Is that intentional?
 

FrostRabbit7

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Aug 20, 2022
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BlackWebGames

When going the different shopping paths for the walkthrough I work on I noticed a couple of things that seem odd to me.

When asking Tara about Katherine all paths except shoppingdes path set the cluekat variable. Surely all of them should set it?

When on shoppingmom path you can't ask about Tara herself. But you can on all other paths. Is that intentional?
Tara story will apparently always lead to the same conclusion it seems. No matter the path, it is hinted you will sleep with Tara once at the end of the game and she will leave you to your life. The prologue, the interesting painting, and your assignment paper give everything you need to know about Tara.
 

dolfe67

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Apr 25, 2020
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Yeah remember when these were a thing. Sorry for not doing a better job and keeping you updated but I hope to do be more consistent with my progress going forward.

That being said, I've gotten a lot of work done on the Sorority party and am nearly done with the 'base' route though the party. This is the path that doesn't take in any factor of your relationship with harper or Evaline and is just the base line events that happen. That is going to include the second and third party game as well as the 'prize' for winning. If you win.

However, working through this I have come to the horrible conclusion that my coding, specifically the variables is going to need a complete rework from start to finish. It was something I was really hoping to not have to do but the more I have put it off the worse it has gotten.

This stems from several factors, the main one being when I first started DDoS I had never coded anything in my life and as such my organization is mess. Making it hard to track down and solve problems when they arrive. Second problem and probably the more crippling is that how I did my switches at the start of the game was very impractical especially given how many choices there are. And now that I have a lot more experience under my belt I know how to them better but to change them now means breaking everyone's saves.

So this is what I am going to do. I will finish the vanilla sorority route and likely the other Harper date as well. And once that is done I will go back and start reworking the code. But that dose bring me to a question. Since I am going to have to do a major rework of the code what are your thoughts of me going back and redoing at least some of the original graphics in the early part of the game?

There have been a lot of comments made that they didn't think that Vivian was all that attractive and I understand the sentiment at least. It wouldn't be a radical change but it would be using the new model that I reworked a while ago and especially going back and changing the sprites.

Let me know your thoughts and also if there are any suggestions on what you would like to see changed since I have to go back and rework everything anyway now is the time to make any changes to the beginning of the game. I wont promise you that I will make them but I would like to hear them none the less.
 

GokutheG

Well-Known Member
Oct 20, 2022
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Yeah remember when these were a thing. Sorry for not doing a better job and keeping you updated but I hope to do be more consistent with my progress going forward.

That being said, I've gotten a lot of work done on the Sorority party and am nearly done with the 'base' route though the party. This is the path that doesn't take in any factor of your relationship with harper or Evaline and is just the base line events that happen. That is going to include the second and third party game as well as the 'prize' for winning. If you win.

However, working through this I have come to the horrible conclusion that my coding, specifically the variables is going to need a complete rework from start to finish. It was something I was really hoping to not have to do but the more I have put it off the worse it has gotten.

This stems from several factors, the main one being when I first started DDoS I had never coded anything in my life and as such my organization is mess. Making it hard to track down and solve problems when they arrive. Second problem and probably the more crippling is that how I did my switches at the start of the game was very impractical especially given how many choices there are. And now that I have a lot more experience under my belt I know how to them better but to change them now means breaking everyone's saves.

So this is what I am going to do. I will finish the vanilla sorority route and likely the other Harper date as well. And once that is done I will go back and start reworking the code. But that dose bring me to a question. Since I am going to have to do a major rework of the code what are your thoughts of me going back and redoing at least some of the original graphics in the early part of the game?

There have been a lot of comments made that they didn't think that Vivian was all that attractive and I understand the sentiment at least. It wouldn't be a radical change but it would be using the new model that I reworked a while ago and especially going back and changing the sprites.

Let me know your thoughts and also if there are any suggestions on what you would like to see changed since I have to go back and rework everything anyway now is the time to make any changes to the beginning of the game. I wont promise you that I will make them but I would like to hear them none the less.
The dev should focus on improving the code before finishing the party since saves will get nuked anyway and the rework may introduce new bugs to those scenes which would just double the amount of work anyway. Reworking scenes always seem to slow development down to a crawl with little actual upside compared to actual new content. I personally find all the characters to be attractive and think all focus should be on continuing the game's progress.
 
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4.10 star(s) 44 Votes