Thanks a lot for your translation!
Stayed for the plot ^^
Some tips for players:
0) Not mentioned in the installation section, but you need RPGVXAce RTP to run the game. If you get "
RPGVXAce Rtp is required to run this game" error - you will have to install it (just google it and install from the developer's site)
1) Hold Shift for faster movements
2) You don't need to complete every battle, it's possible to choose "escape" at the start of any non-story fight without any consequences (especially in the solo parts later on or when you get fed up with constant encounters in maze-like dungeons)
3) Pressing Space makes text appear instantly in dialogs (pressing it multiple times also speeds up in-fight animations a bit)
4) Interact with NPCs, some of them have hilarious comments
5) Access properties by F1 key (there's full screen mode there, but it isn't that good to be honest)
6) Save from time to time, especially in 2 places:
- before solo fight with the "tentacle monster" when visiting Airi's memories, with bad RNG you may get stun-locked and die, learnt it the hard way
- in the demon lord's castle, got a weird bug when tried to interact with a 2x2 skull-with-bones object and had to reload the game
7) During your encounter with the demon lord
8) You may want to increase the window size of the game. Use Sizer (app name) for that.
To get a "perfect" resize without blur you need to set the window size in such a way that the game area is multiplied by an integer (original is 544x416, 1088x832 will make every pixel a new 2x2 pixel, so there will be no blur):
8.1) Original game area is 544x416 + some borders that depend on your system settings (width 544 pixels, height 416 pixels). Use Sizer to determine the exact borders size on your machine (launch the game and try something like 550x450, adjust width/height if the game window changes its size. Close and repeat until the window doesn't change its width/height. Do it manually, not with an image editor, that doesn't yield correct results for some reason).
Once you find the correct width/height - calculate the difference with 544x416, that will be your borders size (lets say 550x450 was your width/height - then your borders are 6 pixels in width (550-544) and 34 pixels in height (450-416))
8.2) Calculate window size for "perfect" resize. If 550x450 was your initial window size, your new size may be (544x2+6)x(416x2+34) = 1094x866, or (544x3+6)x(416x3+34) = 1638x1282 etc.
8.3) (smaller screens) If that exceeds your screen dimensions (if you have 1366x768, for example) - you won't be able to get a "perfect" resize, but it still gives you an idea how to get a good width/height ratio to avoid stretched images, albeit there will be some blur. Multiply by a smaller number to fit the game window in your screen (say, (544x1.7+6)x(416x1.7+34)
≈ 931x741 if 550x450 was your initial window size)