1. The warning screen was revised multiple times during development. I disagree it requires revision.
2 Laundry room hint: oops, I'll check it out
The rest: First, there is a constant struggle in writing this between trying to tell a story and the original Flash games where it got it's inspiration. The Flash games have barely ANY dialogue, just enough to get you to the H scenes. Part of their charm is their simplicity. I like the balance I've struck so far. As for more content, all the other things you suggested (and more) have been considered, but the release date was so far behind with all the game mechanic upgrades it was decided what is there was sufficient for an initial release.
The fact that you took the time to post this shows me your interest in the game, and I thank you for the feedback