4.40 star(s) 18 Votes

Necropanzer

Member
Game Developer
Mar 24, 2018
283
864
Hi guys, I've released a developer update regarding the future content. You can find it here.

Alenin To address couple of things from your posts. To progress Ceren's quest you don't need to find and give her any food in the dungeons to progress her questline, it's a side mechanic tied to her corruption value. The next day after her first battle the player character goes to the basement himself and picks up food for her which you just need to bring. Additionally there is plenty of food items you can find exploring the Infested Ruins or Obscure Mansion, there are mostly stored on the shelves (visible with a moving glimmer) instead of chests.

Monsters do respawn after 4 days. Same goes for any chests, obstacles and other loot. To gain money easily you can sell unused yellow weapons. If you do not want to spend EP or do not have EP to buy skills you can find most of them for free hidden in various places.

If you get drained by enemies to less than 25% of your max EXP you can ask Mnemosyne to restore your level both on death and via the Dimensional Rift portal selecting Mnemosyne's Domain. Additionally you can use Souls Points you gather alonside EXP to restore your level. To do that interact with the book inside your room.

I did not "tie" the torches to the battles, it's a consequence of how they are setup and I'll take a look at the mechanic to see if I can do anything about it.

I agree as it now stands Dimensional Anomaly is a trap for newbies, that is unnecessarily hard for the rewards you get. This dungeon first debuted in the game back in it's first version as a showcase of an End Game dungeon. It wasn't really updated a lot since then. I have implemented a level requirement for buying it, that will be available next patch.

In general DD:B is a game that is not exactly fair to the player, it's meant to be unpredictable and punishing. Although with the right use of the mechanics and tools it provides, 80% of it shouldn't be a challenge for the players. As other users suggested there are difficulty options you can adjust. If you decide to give DD:B another shot I recommend checking out the Guidebook, there is some useful stuff in there.

spodermen Nope :D

Drunkenmonkey89 There is only one scene introduced a while back.
 

spodermen

Member
Aug 6, 2021
418
228
Hi guys, I've released a developer update regarding the future content. You can find it here.

Alenin To address couple of things from your posts. To progress Ceren's quest you don't need to find and give her any food in the dungeons to progress her questline, it's a side mechanic tied to her corruption value. The next day after her first battle the player character goes to the basement himself and picks up food for her which you just need to bring. Additionally there is plenty of food items you can find exploring the Infested Ruins or Obscure Mansion, there are mostly stored on the shelves (visible with a moving glimmer) instead of chests.

Monsters do respawn after 4 days. Same goes for any chests, obstacles and other loot. To gain money easily you can sell unused yellow weapons. If you do not want to spend EP or do not have EP to buy skills you can find most of them for free hidden in various places.

If you get drained by enemies to less than 25% of your max EXP you can ask Mnemosyne to restore your level both on death and via the Dimensional Rift portal selecting Mnemosyne's Domain. Additionally you can use Souls Points you gather alonside EXP to restore your level. To do that interact with the book inside your room.

I did not "tie" the torches to the battles, it's a consequence of how they are setup and I'll take a look at the mechanic to see if I can do anything about it.

I agree as it now stands Dimensional Anomaly is a trap for newbies, that is unnecessarily hard for the rewards you get. This dungeon first debuted in the game back in it's first version as a showcase of an End Game dungeon. It wasn't really updated a lot since then. I have implemented a level requirement for buying it, that will be available next patch.

In general DD:B is a game that is not exactly fair to the player, it's meant to be unpredictable and punishing. Although with the right use of the mechanics and tools it provides, 80% of it shouldn't be a challenge for the players. As other users suggested there are difficulty options you can adjust. If you decide to give DD:B another shot I recommend checking out the Guidebook, there is some useful stuff in there.

spodermen Nope :D

Drunkenmonkey89 There is only one scene introduced a while back.
dang
 

Alenin

Newbie
Oct 13, 2017
49
54
If you get drained by enemies to less than 25% of your max EXP you can ask Mnemosyne to restore your level both on death and via the Dimensional Rift portal selecting Mnemosyne's Domain. Additionally you can use Souls Points you gather alonside EXP to restore your level. To do that interact with the book inside your room.
Thanks for the reply it really cleared up a lot of issues I have. The only part I had more questions on is the one I quoted. The part where I can ask Mnemosyne for help should be a trap based on the theme of this game. I mean her whole plan is to break you so you give her the seal, so accepting her power to restore your levels should have consequences. When I did the quests that drains your level to 1 she did give me the option to restore my stats, but I was playing a defiant mc so I felt accepting her deal would or should lead to bad consequences down the line. Now maybe that's not the case right now because the game isn't finished enough for that but in corruption based games, "Taking power from the enemy" is and should be a bad choice. Hopefully in the future that is the case.
 
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Proxamin

New Member
Mar 24, 2020
14
15
Really good progress so far. I like the elements added and look forward to the future updates. One thing that I feel is lacking is the potential with the succubus’s Astarte, Liliett, and Nimardentia (mainly her). I get that overall, the main job of the three succubus princesses is to constantly drain the MC so that he keeps interacting with Mnemosyne and slowly being corrupted, with a few more events/scenes there is potential for some mid to endgame bad endings from them. What greatly helps with this is that in the current build, each princess has their own special desire/goal which reflects how they interact with the MC.



I categorized each of their persona’s ending potentials as such:



Astarte: Aggression

In all fairness, Astarte is probably the most serious out of the three in following Mnemosyne’s orders because she makes it clear from the beginning that she greatly desires the reward that Mnemosyne offers them. Straight up aggression and does not use seduction techniques nearly as much as the other two. It is because of this that the MC could end up developing a fear of her and could make exploration of the Mansion much more complex as Astarte could also implement various tools/experiments (whether they be seduction based or terror based) which continues to erode the MC’s morale and allowing Astarte to issue him an ultimatum into handing over the orb. In the end, Mnemosyne is given the Orb, and the MC ends up as nothing more than a Guinea pig to be fed and experimented on by Astarte.

While I get the overall premise of the game itself, this ending works well for her given that we all get a choice early on to end the game with just a “Smooch of death” from Mnemosyne and the small teasing’s you get from the Legion.

Liliett: “Carrot” and Stick

What greatly helps set up this theme is in the MC’s first encounter with her. She provides you an option to avoid straight up fighting and instead please her. Even if you accept her offer to worship her feet, she still ends up leaving you in a fairly compromised position against a mob of Legions. In many subsequent fights thereafter, the MC continues to receive offers from Liliett to avoid fights or to “take a break” during the fight(kiss temptation) which always leads to things becoming more difficult afterwards. If more events are added in areas like the shattered castle or the infested ruins where fights with other enemies can be avoided by servicing Liliett , the MC could end up being fooled into believing that an allying himself with her is his best bet. In the end, the MC gives up the orb and entrusts his fate to Liliett, which most likely has him trapped in a void and entirely at her mercy.

Nimardentia: Milieu control



Out of all of them, I believe that Nimardentia has the most potential for special bad endings. With her very first encounter, there is already an illusion of calmness. I get the MC resorting to a fight shows how he knows better than to trust her, but I really would’ve licked for there to have been an option to put sunscreen on her even if it was not illustrated and only presented via text. The second encounter, where she is seen aiding Ceren is genius in how it is not only used in a way to give the MC a more positive outlook on her but also introduce a method of corruption via the Bila fruit that has an immediate effect on Ceren. Through this, there can be some interesting branching paths where the MC shares some of the Bila fruit to some of the other female companions or introduces them to Nimardentia causing them to be corrupted and leading them to opposing you whenever you fight Nimardentia or having them motivate the MC into trusting her more. This could even lead to the MC deciding to allow Nimardentia to come to his home allowing for a possible “Invasion” event to happen.

In the end, the MC ends up falling for Nimardentia and willingly offers the orb to her becoming her “mindless little puppy” as she herself had stated and allowing Mnemosyne to break free.





These are all just my thoughts so regardless Necropanzer, I hope that you can continue to work and improve on this amazing game!

Thank you so much for version 5 and looking forward to version 6 no matter how long it takes.
 
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Lilith522

Newbie
Nov 25, 2022
28
21
Astarte: Aggression
She is so aggressive that in her normal form (not in her giantess form) she does not have a single skill to deal direct damage to the main character, and she only uses seduction techniques at the beginning of the fight.
To make her aggressive, you need to give her a leather whip and some direct attacks like "Pain"

Liliett: “Carrot” and Stick
Lilliett is more aggressive, she uses in comdat direct attacks more often, than other Night Sisters

Nimardentia: Milieu control
In my opinion, she is the most unsuccessful character in Necropanzer, but this is my personal opinion.

I hope Necropanzer will do a much better job of revealing the fifth Night Sister, who we've only seen briefly in one scene so far (We need to lose the fight in the classroom) - and then she'll come visit us in prison before Imp-Torgon saves us.
 
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kiaaas

Member
Jan 18, 2020
130
81
Version 5 is not that good...

Battle mechanics needs a lot of (re)work. They are simply imbalanced and the epithomy of bad game design.

Money is a bitch to come by...

WTF is with those broken torches?

Combat stats need a lot of rework too
 

Aphex81

Member
Jun 18, 2022
114
131
What a shit game. No clear progression path. Everywhere you go is a one way ticket. Everyone you engage gives game over screen.
 
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Lilith522

Newbie
Nov 25, 2022
28
21
What a shit game. No clear progression path. Everywhere you go is a one way ticket. Everyone you engage gives game over screen.
Oh man, you shouldn't try to play games made in the early 2000s or late 1990s. They're from an era when games were games, and meant to be played, not watched.
I'm incredibly glad Necropanzer made it challenging enough.

If you want to easy-way - just use cheats.
 

mtran.hs

Member
Nov 30, 2023
209
240
Hi guys, I've released a developer update regarding the future content. You can find it here.

Alenin To address couple of things from your posts. To progress Ceren's quest you don't need to find and give her any food in the dungeons to progress her questline, it's a side mechanic tied to her corruption value. The next day after her first battle the player character goes to the basement himself and picks up food for her which you just need to bring. Additionally there is plenty of food items you can find exploring the Infested Ruins or Obscure Mansion, there are mostly stored on the shelves (visible with a moving glimmer) instead of chests.

Monsters do respawn after 4 days. Same goes for any chests, obstacles and other loot. To gain money easily you can sell unused yellow weapons. If you do not want to spend EP or do not have EP to buy skills you can find most of them for free hidden in various places.

If you get drained by enemies to less than 25% of your max EXP you can ask Mnemosyne to restore your level both on death and via the Dimensional Rift portal selecting Mnemosyne's Domain. Additionally you can use Souls Points you gather alonside EXP to restore your level. To do that interact with the book inside your room.

I did not "tie" the torches to the battles, it's a consequence of how they are setup and I'll take a look at the mechanic to see if I can do anything about it.

I agree as it now stands Dimensional Anomaly is a trap for newbies, that is unnecessarily hard for the rewards you get. This dungeon first debuted in the game back in it's first version as a showcase of an End Game dungeon. It wasn't really updated a lot since then. I have implemented a level requirement for buying it, that will be available next patch.

In general DD:B is a game that is not exactly fair to the player, it's meant to be unpredictable and punishing. Although with the right use of the mechanics and tools it provides, 80% of it shouldn't be a challenge for the players. As other users suggested there are difficulty options you can adjust. If you decide to give DD:B another shot I recommend checking out the Guidebook, there is some useful stuff in there.

spodermen Nope :D

Drunkenmonkey89 There is only one scene introduced a while back.
Hey, we are having a lot of bugs when fighting with the purple fairy. Can't move on.
 

malcolm474

Newbie
Dec 10, 2017
49
35
Overall, an excellent game. Tonight, I fought the fairies. They were boring. Too much time is spent watching videos over and over again. I felt like the game was rigged so that I was destined to lose the fairy fights. I don't like rigging fights to match the story line. The fairy fights reminded me of the slime fights which I found equally boring. During the slime fights, I could sit back for ten minutes because the game wasn't going to let me do anything. Really boring. So, I think the game pace is too slow. I have played games where it is too fast as well and leaves me burnt out. Rigged boring fights. Otherwise, really good. Good luck with the rest of it. Make lots of money.
 

extrazeron

Newbie
Dec 14, 2021
20
24
Combat would be greatly improved if we could speed up or skip cutscenes especially in fights against more than 1 enemy
 

malcolm474

Newbie
Dec 10, 2017
49
35
You can Adjust the gamespeed with buttons 1-9 to skip all the animations. Espacially when fighting against all the legions ^^
Having a skip button doesn't really solve the problem with the overall pacing of the game. It doesn't make it an enjoyable experience. It's a button so you can skip having to play the game. That would be fine if overall, people enjoyed the long slow slogging pace, but I can't imagine that is the case.
 
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Apr 18, 2019
41
63
Been big fun of the game but this is really stucky can't find the night fairy, after fix healer quest begin to stuck. Says that he will take care of water, day 23 nothing happens. Defeated demon in classroom no progression. Even regrinded cleasping forest to found new. Nothing. Easy to lose all equip. Tired of searching, no saves here, no walkthroughs. Can't recommend the game in current state.
 

Segsignal

Newbie
May 3, 2019
56
182
Game files are straight up missing a webp called "gfx energy" needed for some moments in the scattered castle east wing I guess ? I had to make a dummy file to be able to keep playing.
 

Zeltram

Newbie
Nov 16, 2018
31
31
Is Solantha broken? Every time she grows into a giantess, she barely uses any of her moves, she just keeps skipping her turn.
 
4.40 star(s) 18 Votes