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Hey everyone! Here is the latest news.
I apologize once again for the long silence. The game has not been abandoned, work on the Episode 3 is in full swing. To be honest, I wanted to release it before the end of last year, but, as you know, I overestimated my capabilities as usual. Then, I planned to get back to work right on January 2nd, but I got a little lazy and didn't start until the 7th.
So, here is where we stand: all renders for Episode 3 are completely finished. Right now, I’m working on animations and handling post-processing. After that, I’ll put everything together and test it. I might need to tweak a few renders here and there, but overall, the heavy lifting is done. I know my promises might not sound very convincing right now, but I’m going to do my absolute best to finish the episode by the end of January.
I don’t know if you noticed, but billing has been paused since late October, and it will remain paused until the episode is released. I wanted to relieve some of the pressure on myself this way, though it didn't help much. I’m still fully aware that I’ve dragged this out too long, so I’m still working under a bit of stress.
So, what’s done besides the renders?
- WaveGram: I’ve inserted 16 posts with comments into the first two episodes, complete with response choices (I’ll attach screenshots so you can see how it looks).
Messenger: I added a few messenger interactions (just 3 or 4 instances).
Translation: I improved the translation for Episode 1; it feels much livelier now, in my opinion.
- New Content: I added a small scene with Riley during her massage, so there are now two variations of that scene (though I think I may have mentioned this already).
Episode 3 will be the "finale" of the introduction, so to speak. It’s one big prologue where the MC becomes a lifeguard, finds his place, and builds friendships with the characters around him. Future episodes will feature him fully established in his role as a lifeguard.
I’m attaching a couple of new screenshots, and then I’m heading back to work on post-processing.
Thanks for not forgetting about me!