Hi, stumbled on this game a few days ago. It's a very nice concept and I like the mechanics so far.
Some suggestions if I may, maybe they have been already mentioned:
- possibility to have "head slaves", i.e. slaves that are given a dominant position among other slaves and can punish/submit them. The Domina could even put them in charge of training other slaves when she is away from the fortress. And maybe a loyalty mechanism, tied to how the Domina treats the head slave - low loyalty could produce a chance in which the head slave rebels and tries to escape, alone or with other slaves
- introduce a frustration mechanism tied to the chastity devices, with slaves kept in chastity becoming more and more desperate for relief unlocking more interactions and choices. This could be a way to make head slaves loyal by conditioning them to have pleasure only by the Domina
- introduce more variety in interactions. For example, for now it seems that punishing is limited to spanking, could be nice to have also possibility to whip slaves or apply other forms of torture. In fact, you could introduce the possibility to buy more elaborate instruments (whipping racks, cages, torture tables etc.
- allow for threesome action, i.e two slaves submitting a third one.
- a possibility to determine % incidence of male/female/futa slaves
- possibility to plant agents in the cities that monitor the aesthetic tendencies and provide indications for what kind of slaves would sell better (ie slim blue eyed blondes Vs muscular dark brunettes etc.)
- possibility to buy clothing for the Domina and change her hairstyle.
- possibility to upgrade the fortress to include a resident clothing shop and hair stylist, obviously with an upkeep cost, both for the slaves and for the Domina
- possibility to upgrade the car allowing faster travel and/or combat bonuses (vehicle mounted weapons, armour etc)
There are probably others but I think I already went too long. Keep up the good work!