gun506

Member
Dec 1, 2017
200
192
Interesting, I never got a bug like that during my testing... I'll look into it. Thank you



There is a guide inside the file you extracted that will list you all activities that are available in this current version, if you're looking for a more vague answer you can unlock 3 animated scenes and you can recruit back to your base 6 other girls.



I guess you can say the title is a reference to that series, I really like the .Hack series aswell so I guess rip most of the title of the fourth game, I mean it makes sense for story reasons but yeah I can't deny that.



All good suggestions along with the screenshot of Hidden Choices (thank you for that) that I'll add on 0.2, with particular care to the sequence of events breaking with Jennifer, Thank you for finding these btw, as you can probably guess the game could have used a bit more testing with different people before but I didn't really have ppl I could send it too, so I guess you can also think of 0.1 as a bit of tech demo/QA build



I don't know if anyone will care but I actually started with custom images for the game instead of using Koikatu but it was proving to be a bit to much work for only person to make the game and also the art so that is why I went with Koikatu. you can see here some of the I guess beta designs for my main girls
You don't have permission to view the spoiler content. Log in or register now.
Not sure If this is the same issue as others have reported, but saving on a map with zombies seems to break the game a bit, such as some zombies not trying to chase or attack you. I tried it a few times and the error only seems to occur so far once one of the zombies starts chasing you. You can work around it by moving to a different map or by killing the zombies immediately before they can detect you, which will require the shotgun.
 

Flare_Restart

New Member
Aug 31, 2019
9
41
there is this bug that i encountered during the game at apartment district C's apartment floor 3.
Did you save and load? 'cause from my testing this seems to happen when you save within the range of enemies and load it, as some people have also reported it. I'm working on a fix although it will significantly affect the game since I can't really code the only viable answer I've found is de-activating save anywhere and instead use save points on safe houses and before hard battles.
 

masterdragonson

Engaged Member
Jan 30, 2018
3,287
4,700
Did you save and load? 'cause from my testing this seems to happen when you save within the range of enemies and load it, as some people have also reported it. I'm working on a fix although it will significantly affect the game since I can't really code the only viable answer I've found is de-activating save anywhere and instead use save points on safe houses and before hard battles.
You could try contacting the Script Author to see if they can fix it.
It's a few clicks down the rabbit hole but
Their MV Plugin Page has links to Patreon & Twitter
Their Twitter while the top says Inactive has recent post from this month and a link to their website
Their Web Site has Contact information with their email
You don't have permission to view the spoiler content. Log in or register now.
 

elvenroot

Newbie
Jul 31, 2017
57
31
Okay... I might not be getting it... but how do I even leave the room? The door won't open even if I walk down to it.
 

miscritx

New Member
Feb 25, 2019
8
0
Did you save and load? 'cause from my testing this seems to happen when you save within the range of enemies and load it, as some people have also reported it. I'm working on a fix although it will significantly affect the game since I can't really code the only viable answer I've found is de-activating save anywhere and instead use save points on safe houses and before hard battles.
Yeah i kinda did save and load. I died and then i load and this happens. Also, i agree with you that maybe save points can help solve the issue.
 

Lord Levi

Member
Jul 27, 2017
161
119
This game has so much potential I really hope this game won't be abandoned at some point
 

Flare_Restart

New Member
Aug 31, 2019
9
41
Hello everyone phew It's been quite some time now, but it's finally here!

Titlescreen v2.png



I must say that I didn't expect it to take me that long to get it done but a lot of things happened in the past month that just got in the way of me

working on the game. It is not an excuse I know but I'm sorry.



So onto the game Version 0.2 brings more content for the rest of the female cast, adding the first events with Chloe, Evelyn, Ms Waltz and May, along with Tessa's second event. This should bring it more in line so every girl has at least one H interaction.

I've also added a new safe house, The point of this Safe house is that is bigger so you're survivors will be more happy and willing to do certain activities but also to lay the ground work for a future update that revolves around building stations around your base that will provide different interactions.

Another thing that was added is a new district to explore, you will be able to find items to upgrade a couple of facilities along with the Police Station, I won't spoil what's there but you'll definitely want to check it out.

A significant change was done in this version, You will only be able to save your game at save points in your safe house mostly. This was done to prevent the game from crashing. So be sure to save often everytime you come back to deposit resources in your base.



And I guess that is all. I hope you all enjoy this update. If you encounter any bugs be sure to let me know in the community board. likewise if you have a comment or suggestion about the game be sure to post it there. If you consider my work is worthy of your support I also have a patreon if you're interested I won't plug it too much but if you want to get early access to the game and see teaser pictures of upcoming builds I recommend it
 

MrHanni

Active Member
Feb 19, 2019
615
445
Tried this update and what I think could be improved:
-The option to dumb all ressources (food,water,...) and materials (ducktape, gunpowder,...) into the depot at once.
Since you use materials for crafting you can deposit and retrieve them with several options (1, 5, 10 or all)
-Skipping the option to craft weapon bundles and directly add them to durability (If your inventory is full you can't craft them at all)
-Having bombs and first-aid kits not taking up inventory space or give the option to store them
-Having some of the zombies be dead permamently like inside houses (Can be very annoying every time you change screens)
-Having scavenge points return after some time (Or do they already and I haven't noticed)

Bugs I encountered:
-Got stuck on the door-light of the bathroom in the new safehouse. On both sides.
-Entered the memory room in the new safe-house but returned in the old safehouse
-Used the savepoint in the school gym, died during the fight and when I loaded the save file the coin an enemy dropped was still there. Couldn't collect it though and was basically part of the backround.
-Brought the teacher to the safehouse and her welcome scene started when I went down from the second to the first floor of the safehouse

All in all I see potential to become a good game.
 

Puniasterus

Member
Feb 16, 2018
343
197
Suggestions:
-Key items shoud not take space, I am mostly full with the backpack empty.
-As the post above resources takes too much to storage 1 by 1.
-First aid kits should be stored or not taking space.


Bugs (not pointing out some of the post above):
-Since I broke the bat I don't see durability anymore it shows (1/100, 2/100...).
-Only bundle of blunt durability work, blunt weapon durability does nothing (same for slash).
-I luckily found the sewing machine in a house (later found the tip about the residential area but
You don't have permission to view the spoiler content. Log in or register now.
-Then when asking for the backpack increased the item count by 1, but no backpack shows, then at the new hideout the item shows but no limit incease, still 25.
-When training together with Quinn and chosing light lifting the image doesn't dissapear.
-There is no guide.txt for 0.2
-Nurse May is still at the room and text prompt about papers even if already in safehouse.
-When going upstais Evelyn house, if you go to another room zombies appear and door is barricaded, went downstairs and upstairs again and was good again.

Pics attached for clarification.
 
Last edited:

gun506

Member
Dec 1, 2017
200
192
Anyone find the new safehouse? I can't seem to find it and with -6 medicine i'm worried about spending more nights in the game or gathering more survivors.
 

Puniasterus

Member
Feb 16, 2018
343
197
Anyone find the new safehouse? I can't seem to find it and with -6 medicine i'm worried about spending more nights in the game or gathering more survivors.
You don't have permission to view the spoiler content. Log in or register now.
, but idk the trigger to activate the quest if already didn't, mine did at 7 survivors, had to create some makeshift beds.
 
  • Like
Reactions: tandat99

PELLZY

Member
Feb 28, 2018
122
25
Hello where can you find the guns? I'm finding lots of pistol ammo but i cant find any guns.
 

Puniasterus

Member
Feb 16, 2018
343
197
Oh I didn't notice the path thank you but where is the armoury I been to the police station but I couldn't find it?
It's a separate building, not in the police station, look for it at the north area of the residential (apartments?)