Right offhand, the nearest that I can think of is SexNote- Mom is married to another woman and you have sex with both, but (as of the last time that I checked) not together and it's Sleep Sex only with Mom's partner.it's the 21st century bud, people can have two same gendered parents now (at least thats how I explain it to myself... just waiting for the incest game that lets you join your lesbian moms for a threesome)
are you sure you have the correct version, it says 4.1 on mine (win/linux version)... maybe one of the mirrors is still loaded with 3.7??I hadn't noticed it before, but why is the 4.1 version labeled as 3.7 on the Title screen of the game?
it's lower case "j", turn your caps lock offJ key NOT WORKING??
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 33, in script
""
Exception: Grid overfull.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 33, in script
""
File "renpy/ast.py", line 721, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1237, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 889, in do_display
**display_args)
File "renpy/character.py", line 635, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 441, in visit_all
self.child.visit_all(callback, seen=None)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 570, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/layout.py", line 546, in per_interact
raise Exception("Grid overfull.")
Exception: Grid overfull.
Windows-10-10.0.22621
Ren'Py 7.4.10.2164n
Double Perception 4.1
Thu Sep 19 01:16:24 2024
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 33, in script
""
Exception: Grid overfull.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 33, in script
""
File "renpy/ast.py", line 721, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1237, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 889, in do_display
**display_args)
File "renpy/character.py", line 635, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 441, in visit_all
self.child.visit_all(callback, seen=None)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 570, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/layout.py", line 546, in per_interact
raise Exception("Grid overfull.")
Exception: Grid overfull.
Windows-10-10.0.22621
Ren'Py 7.4.10.2164n
Double Perception 4.1
Sat Sep 21 15:05:25 2024
is that a typo?, the Compressed v4.2 beats the full sized version to the threads??Double Perception [v4.2] [Zett]
COMPRESSED:
Win/Linux:
MEGA - PIXELDRAIN - UP2SHARE - WORKUPLOAD
Mac:
MEGA - PIXELDRAIN - UP2SHARE - WORKUPLOAD
It is not a typo, it's been reported, I can't be arsed to upload 5GB x2-3 hosts.is that a typo?, the Compressed v4.2 beats the full sized version to the threads??
Do you know what the deal is with the Splashscreen saying its 3.7?? someone asked this question about v4.1 too when it showed 4.1 in the full version... is this something to do with the compression process? (maybe saving time by only compressing "new" files?)It is not a typo, it's been reported, I can't be arsed to upload 5GB x2-3 hosts.
Anyone got the changelog?Double Perception [v4.2] [Zett]
COMPRESSED:
Win/Linux:
MEGA - PIXELDRAIN -You must be registered to see the links- WORKUPLOAD
Mac:
MEGA - PIXELDRAIN -You must be registered to see the links- WORKUPLOAD
CHANGELOG: v4.2Anyone got the changelog?
Is there an updated versionSpecial cheat code Replacer for v3.7, 3.8, 3.9, 4.0, 4.1
The game has a default cheat menu under the hotkey "J". There you can find "Special Cheat" button that requires you to enter a cheat code. The Dev obfuscated these codes with a sort of "hash", therefore it's not easy to find them out.
I made something similar to the "cheats mod" here, but my code doesn't require to replace any files and should work for all current versions of the game.
How to use
- Simply save the zCodes.rpy file in the "game" directory
- Start the game or restart if it was running
- Now you can use these codes below:
Code:gallery = Unlocks the Gallery itemsvr = Adds items to the DoA (VR Game) inventory itemsrl = Adds items to the "RL" inventory vron = Enables VR mikadoll = Mika - Doll ragdoll = Ragdoll - Doll
-------------------------------------------------------------------------------------------
Thanks for pinning the post to the first page.
So far nothing has changed since release of the mod.
Also as alternative here are the original Cheat Codes that hasn't changed since at least 3.8 as well.
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