- Jan 26, 2021
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- 21,509
Oh great... another one...
At least they aren't midgets this time...
At least they aren't midgets this time...
Next release will have some grind + 3 to 5 scenes.very short demo but I like the idea so far. a gadget that do what?
no idea, but we will find out. I hope they will try it on the sister next time!
it's a still of hair that moves. dont judge a book by it's cover.Oof. That last render.
Tell me you have a old GPU without telling me you have a old GPU
Thanks! I will change this.troubledev i know it is a demo but i found a little mistake.You forget in this sentence to use the moms name variable
This is definitely not final from a story or writing perspective. This is a proof of concept. I'm going to address a lot of this in v0.02. The landlord was added right before finalizing the demo, and I missed a few <name> inserts.troubledev Navigation sucks. When we got to the twins being told to get their stuff out of the basement, I actually thought the story ended right there for a few beats because there was nothing to indicate how the hell I was even going to get to the basement.
When I noticed the compass rose in the corner the options were just the connected rooms.
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Not terrible, but plot holes abound character placement in frame sucks, always placing all the characters the same distance from the camera and they look out of proportion to the room.
The last preview post. Overlaying the characters onto a background image in DAZ.Which one? More specific feedback would help.
I really dislike the DAZ renders look. I'd rather go for the toon backgrounds and have a bit of the floating in space. Rendering out the scene several times sucks, and imo it doesn't really look all that great anyway.The last preview post. Overlaying the characters onto a background image in DAZ.
I can't tell if the background image is a real photo or a rendered one BUT if it is rendered you might consider posing the characters in the environment in DAZ, putting all the characters into a single group then hide that group. Render the scene with just the background. Then high the background and unhide the characters. You'll have to render each scene twice but you won't have this disconnected feel where your toons look a lot less like they are floating in space.
Here's some examples of that in action.
View attachment 2135200
View attachment 2135201
It's not perfect since they won't cast any shadows but it'll be worth the effort.
MCs = Jake & Blake no jealousy no watching etc. they are essentially a single character so yes to sharing no to any other element of NTRMmmh, with this short overview and the pictures, i smell at least swinging or sharing, by jealous brother or MC the bad 3 letters. Future tags would be good, to see, whats coming.
I don't know how to code well and I broke Renpy and disabling rollback fixed it, sorry.The game could use the rollback feature