Well atleast you are reasonable enough to understand that its inevitable thats a good mindset to have,i bet no one enjoys piracy but some, many even take it to next level and go into suicide watch mode at the slightest leaks.I personaly think its about right mindset and most importantly quality product, if product is good its gonna be bought ALOT pirated or not if it doesnt suceed well shit.. i think thats on you :/ it is what it is they cant be all winners right? Imagine you get 500k usd from sales thats nice profit, (its just an example i dont know if its much or not considering production costs and shit pls not throw bricks) with good mindset you say NICE! with bad mindset you say fuck i could earn 800k or a mil FUCKING PIRATESSSSS ReeEeeEeEEEe and spiral down the drain of anger and stress. So i hope you keep having the right mindset and continue doing good content
Yeah, I agree. I think it's important not to be an ass about piracy, however, like I said I don't personally endorse it either.
Well the thing with Piracy is that it is sadly needed these days.
I mean common we all know how bad games in general became over the past decade and how developers on purpose made the Demo content good but once past that demo content in the finished game the shit begins. I have also played many H-Games that i honestly dont feel bad about pirating them because they were bad. If i had paid money for those THEN i would have felt bad.
Trust is good but control is better.
So yeah. Gaming Devs should get used with piracy.Is it bad ? Yes absolutely. Is it the customers fault tho ? Absolutely not.
Discussing piracy on a piracy site is kind of a bad idea, but oh well, here I go. My take on it is if you can afford it, and you like the game and played it a lot/keep playing every update, then I think you should throw some coins to support the dev. If you pirate it first, and then donate in my opinion that is 100% okay. If it turns out you don't like the game, then again, I think it's okay. If you can't afford it, because 5 bucks is a lot of money, I think it's okay. But I also think it's easy to fall into this mindset of "well I can't afford it" (when in reality you can, you just got used to not paying for it), and what you said, "games are shit nowadays". If it's shit, then why are you playing it? I think it's hypocrisy to say "I don't pay for this, because it's shit" and then keep coming back for updates. I would rather hear "yeah, I don't want to pay". I just feel like a lot of people just find excuses for piracy.
Also, don't forget. Devs here are almost exclusively indie devs and not big AAA companies. I think there is a huge difference between pirating indie dev's games and AAA companies' games. I personally chose a neutral stance on piracy. I know it's inevitable, but I'm not going to pat people on the back for leaking my game. And I think that is reasonable. I don't think it's fair to say "yeah indie devs just get used to piracy". Well, it's easy for you to say
. Personally, the first time my game was leaked, I felt really bad for like one or two weeks. I since learned how to deal with it, but believe me, when you worked a ton on it, it can feel devastating to see it get leaked in seconds by a random guy for 5 likes.
One last thought. There are a lot of ways to support a dev and their project, not just by paying. For example, I still stand by my word, that if you translate my game, I will give it to you free and even the steam key when it is released. But you can also make videos about the game and upload them to youtube. Spread the word on discord. Make fanarts. You get the point. All of this helps a lot and some of it I appreciate even more than 5 bucks.
Thank you for coming to my ted talk. I don't think I will discuss piracy here frequently, but there you go, here are some of my thoughts about the topic. I think overall piracy as a symptom is an interesting topic. It can be used for a dev's advantage and I do think I got a lot from F95. I personally just dislike when people are being an ass about the topic.