2.80 star(s) 4 Votes

Alation01

Newbie
Jul 5, 2025
20
10
12
Please Dev can you make the tiny little font a bit bigger.
Some of us have been playing these games for too many years and have a gone nearly blind because of it.
 

RN953DCG

Newbie
Game Developer
May 20, 2025
22
117
37
Please Dev can you make the tiny little font a bit bigger.
Some of us have been playing these games for too many years and have a gone nearly blind because of it.
yes, absolutely. I will try to add it the game options to change the font size. Otherwise i will just make it a bit bigger. Thanks for the feedback.
 

Rockero_69

Active Member
Sep 26, 2021
718
953
227
There will be group sex, 3somes etc. it is in the planned tag.
So forced lesbian shit or can it be avoided?
Note: Avoid = the player decides whether it happens or not, as opposed to Skip = the player skips or omits it, but it happens either in the presence of the MC or backstage.
 
Apr 20, 2025
305
700
112
I don't think is a forcing something, or at least it is not in my case. The problem is more in the coding and quest structure. In this case it is linear, meaning that you need to complete quest 1 to be able to do quest 2. This is the reason, in this case, that no content is avoidable. So what i do when playing games and a scene is nothing for me, i just skip trough it and don't watch it.
So forced prostitution and sharing of li's?:sick:
 
  • Wow
Reactions: SomeoneX22
Apr 20, 2025
305
700
112
So forced lesbian shit or can it be avoided?
Note: Avoid = the player decides whether it happens or not, as opposed to Skip = the player skips or omits it, but it happens either in the presence of the MC or backstage.
Nope it seems nothing can be avoided in this game.
 

RN953DCG

Newbie
Game Developer
May 20, 2025
22
117
37
So forced prostitution and sharing of li's?:sick:
No, there won't be such things in this game. The prostitution tag i added but i don't really know if i will implement it. If i do it is more like some girls will start a webcam show or something like that. But there will be no "traditional" prostitution. And no sharing as well, as the mc is the only male in the world ... haha
Nope it seems nothing can be avoided in this game.
So as i see that this is the concern of many people i will try to integrate it from the next version onwards. Till now i would say the scenes are all pretty "normal". I won't add any tags there. If there is something i think some people don't want to see (Feet stuff, Lesbian etc. ) I will give the player the choice to skip the visual.

So forced lesbian shit or can it be avoided?
Note: Avoid = the player decides whether it happens or not, as opposed to Skip = the player skips or omits it, but it happens either in the presence of the MC or backstage.
I do not plan this kind of choices in this game, so the story or gameplay is linear with no player choice weather to do something or not. As mentioned above i will however include this hide possibilities.
 
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Reactions: Teddy 369

hoborg

Active Member
Jul 8, 2017
766
1,088
346
This is kinda freaky, like the girls are wearing masks that never fully finished being made.
The Pink Floyd train scene comes to mind.
 

Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
23,753
325,262
998
Draped Dreams [v0.4] [RN953DCG] - Compressed

Win/Linux [949 MB]
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Mac [944 MB]
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GustavoGanz

Member
May 23, 2023
371
570
226
Hello DEV, almost 6 GB download size... and your game is only release 0.4. I myself don't have any bandwidth issues when downloading, but there are people for whom 6 GB means hours of downloading.
I'm not really familiar with RenPy, but when I see a file called ‘archive.rpa’ in the game folder that's 5.5 GB (which is almost as big as the entire game), I wonder if something could be done to reduce the size.
 

ELTACO

Member
Jun 26, 2018
132
151
246
So I know it's your first game , but some things about this make 0 sense.

1. Promoting your store in the park...like who does that ?
2. You can only craft once per day ? Seriously how does this place even stay open ? Rent/Utilities/Supplies.....
3. Why are you buying clothes from another store when you.re a clothes maker ? How does that help you as a designer repair your stores reputation ?

Anyways aside from the girls looking very similar , I do like the varied personalities and the fact you added animations , but for the love of god increase the quest font.

Anyways gl with the game and I hope you stick to it , the idea is there the execution needs work for it to seem somewhat believable.
 
Last edited:

RaduStefan

Active Member
Aug 9, 2017
537
245
203
I cannot continue the game
```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
[Previous line repeated 1 more time]
File "game/script.rpy", line 615, in script call
$ renpy.pause(99999999, hard=True)
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
[Previous line repeated 4 more times]
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
[Previous line repeated 5 more times]
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
[Previous line repeated 2 more times]
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 558, in script
call screen neutral_overlay
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screens.rpy", line 24, in execute
screen phone_menu():
File "game/screens.rpy", line 24, in execute
screen phone_menu():
File "game/screens.rpy", line 30, in execute
frame:
File "game/screens.rpy", line 37, in execute
vbox:
File "game/screens.rpy", line 75, in execute
use phone_menu_content(phone_menu_active)
File "game/screens.rpy", line 77, in execute
screen phone_menu_content(active):
File "game/screens.rpy", line 77, in execute
screen phone_menu_content(active):
File "game/screens.rpy", line 80, in execute
frame:
File "game/screens.rpy", line 88, in execute
has fixed
File "game/screens.rpy", line 90, in execute
if active == "map":
File "game/screens.rpy", line 273, in execute
fixed:
File "game/screens.rpy", line 274, in execute
vbox:
File "game/screens.rpy", line 363, in execute
if g2_quest_stage == 9 and store_reputation >= 260 and has_cards:
File "game/screens.rpy", line 363, in <module>
if g2_quest_stage == 9 and store_reputation >= 260 and has_cards:
NameError: name 'has_cards' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
[Previous line repeated 1 more time]
File "game/script.rpy", line 615, in script call
$ renpy.pause(99999999, hard=True)
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
[Previous line repeated 4 more times]
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
[Previous line repeated 5 more times]
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
File "game/script.rpy", line 623, in script call
call NeutralScreen from _call_NeutralScreen
[Previous line repeated 2 more times]
File "game/script.rpy", line 629, in script call
call NeutralScreen from _call_NeutralScreen_1
File "game/script.rpy", line 558, in script
call screen neutral_overlay
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\ast.py", line 1987, in execute
self.call("execute")
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\ast.py", line 1966, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\statements.py", line 374, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\exports\statementexports.py", line 345, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\display\core.py", line 2218, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\display\core.py", line 2748, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\display\displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\display\displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\display\displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\display\core.py", line 2748, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\display\screen.py", line 491, in per_interact
self.update()
File "E:\DrapedDreams-0.4-pc\DrapedDreams-0.4-pc\renpy\display\screen.py", line 700, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 24, in execute
screen phone_menu():
File "game/screens.rpy", line 24, in execute
screen phone_menu():
File "game/screens.rpy", line 30, in execute
frame:
File "game/screens.rpy", line 37, in execute
vbox:
File "game/screens.rpy", line 75, in execute
use phone_menu_content(phone_menu_active)
File "game/screens.rpy", line 77, in execute
screen phone_menu_content(active):
File "game/screens.rpy", line 77, in execute
screen phone_menu_content(active):
File "game/screens.rpy", line 80, in execute
frame:
File "game/screens.rpy", line 88, in execute
has fixed
File "game/screens.rpy", line 90, in execute
if active == "map":
File "game/screens.rpy", line 273, in execute
fixed:
File "game/screens.rpy", line 274, in execute
vbox:
File "game/screens.rpy", line 363, in execute
if g2_quest_stage == 9 and store_reputation >= 260 and has_cards:
File "game/screens.rpy", line 363, in <module>
if g2_quest_stage == 9 and store_reputation >= 260 and has_cards:
NameError: name 'has_cards' is not defined

Windows-10-10.0.26200 AMD64
Ren'Py 8.3.6.25022803
Draped Dreams 0.4
Wed Nov 26 18:22:49 2025
```
 
2.80 star(s) 4 Votes