3.90 star(s) 94 Votes

gunzen

Member
Oct 23, 2017
440
700
9 gb zipped file size of the game, Steps of Debauchery. Animations, fade in/out, etc. plenty of graphics. but even so, it does not hang/freeze/crash like Dreamland does. Why?
 

flaviopaganini

Steam Fanboy
Donor
Feb 25, 2024
1,370
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9 gb zipped file size of the game, Steps of Debauchery. Animations, fade in/out, etc. plenty of graphics. but even so, it does not hang/freeze/crash like Dreamland does. Why?
Did you notice that Dreamland has some scenes with zoom effects, others with parallax, and even some with animated parts, like Summer’s legs at the beginning of the game? To achieve this, the developer created multiple layers for each scene and used programming to animate and move them. This puts a heavy load on the Ren'Py engine, both in terms of processing and memory usage. The game you mentioned, on the other hand, uses only static images and frame-by-frame animations, which is much lighter and generally more suitable for projects made with Ren'Py.
 

gunzen

Member
Oct 23, 2017
440
700
Did you notice that Dreamland has some scenes with zoom effects, others with parallax, and even some with animated parts, like Summer’s legs at the beginning of the game? To achieve this, the developer created multiple layers for each scene and used programming to animate and move them. This puts a heavy load on the Ren'Py engine, both in terms of processing and memory usage. The game you mentioned, on the other hand, uses only static images and frame-by-frame animations, which is much lighter and generally more suitable for projects made with Ren'Py.
i have 0 grade average in anything related to electronics and the how of their functions. that's why i asked. most likely other people like me might have come to the same conclusion.

i know how to use, just not why it works. anyway, thank you for the explanation. and this is all so stupid after having to get board and ram upgraded for win 11.
 
3.90 star(s) 94 Votes