KloppStyle A quick typo report from the latest release:
Probably should be "furnished". Most people don't landscape their apartments. Landscaping is exterior design and upkeep. (Land-scaping).
*Edit: Another name typo. At this point I might suggest using your character variables for the character names in dialog so you don't have to worry about typing them out every single time. You are early enough in the dev cycle that making the switch now would be less painful and help you long term with the rest of the game.
These should both be Karina.
So it would be something like this:
Code:
# script_pt3.rpy
# Line 875 Current version:
"After half an hour, Karine came to me. We discussed the work schedule, salary during the internship, and other details."
# Line 875 modified version using variable for character name:
"After half an hour, [car] came to me. We discussed the work schedule, salary during the internship, and other details."
You've already taken the time to set all the character names as variables for the dialog boxes, you can easily use those variables within the dialog (don't worry, it will ignore the color definition you set) so you don't have to remember spellings in the future.
*Edit 2: Missing image in the zombie shooter portion:
*Edit 3: One more typo. Galit instead of Halit for the city name:
*Edit 4: Incorrect speaker. This should be [car], not [mc]:
*Edit 5: Small discontinuity error: At the beginning it's established that Amalia has been teaching the MC how to cook. However later talking to Maria he says he can't cook at all.
*Edit 6: Wow, this is a rather large update from the last time I played through the game! That being said, there is an untranslated russian line in the English game: