Hmmm seems that the boob size is too much for most people... Making the Hyper proportions as a toggle that can be enabled/disabled is too much work for me since that also means I have to make one for the current MC as well and that I need to edit all existing clothing to fit with the proportions and make a separate layers for newer clothes onward. Also if I minimized the proportions it would just be a shorter version of the current playable character. And if I just make a hyper sized boobs for the current MC then I still have to edit all clothing. I don't even want to think the amount of extra work I have to do for sex scenes now that it's colored.
So a rule of thumb for alternate bodies would be that all proportion should be final apart from belly sizes and that each body should be distinct from one another.
I did had an older design for newer bodies for the playable character but the problem is none of them look like dryads featured in the game save for the one on the left but I'm afraid that the one on the left will also cause some problems because well... look at it.
Also the reason why I made the one I posted several hours ago is because we can implement it into the game right away with little to no alterations to the story. The other two in this one require a separate intro story (think dragon age origin's race and origin stories) which even if I finished them now, it will take several months for me to make a new starting dungeons and the writers to come up with a new origin story.
What do you guys think? Should I continue on with these ones instead?