- May 15, 2017
- 1,099
- 2,602
indeed. Inbreeding sounds fitting if you ask me.
Inbreeding a Dynasty!?Inbreeding a Dynasty?
NOW, that's a crusader kings experience if I ever heard one...
indeed. Inbreeding sounds fitting if you ask me.
Inbreeding a Dynasty!?Inbreeding a Dynasty?
Nothing is scrapped. We have considered posting it elsewhere but now we are also kinda scared by news stories of people getting arrested for AI loli. Maybe it's just best to wait things out for a while and let others be the guinea pigs.Is it possible for loli version to be posted elsewhere in future? Or are plans for it scrapped completely?
Thanks a lot for your kind words!Awesome game so far
Yes.hi just discovered this game. If i download the game right now will it include chapter one?
Yes, the updates build upon the previous chapters, extending them. They're not just the new chapters, but the whole game expanded.hi just discovered this game. If i download the game right now will it include chapter one?
thank you!Yes, the updates build upon the previous chapters, extending them. They're not just the new chapters, but the whole game expanded.
The merit for the images is lmno 's. He's the one to thank for all the visual goodness!this is pretty cool, i love the designs you chose for the main characters, that 1st Chani bath picture is amazing- and i usually fucking hate ai.
I think maybe it's bc of technical constraints, but changing the pose/portrait on different costumes sells the vibe of those costumes better, even if it's just for Jessica rn.
Ill def be checking this
In a way it's a technical constraint, in a way it's the opposite. Artists tend to draw the same poses and just swap out clothes because it saves a lot of time. With AI that isn't the case and you would in fact have to go through some extra effort to get consistent poses and faces. Despite that, we'd rather have an artist on board.this is pretty cool, i love the designs you chose for the main characters, that 1st Chani bath picture is amazing- and i usually fucking hate ai.
I think maybe it's bc of technical constraints, but changing the pose/portrait on different costumes sells the vibe of those costumes better, even if it's just for Jessica rn.
Ill def be checking this
While I’m far from an expert, I’ve seen All The Fallen mentioned as a place with looser restriction on AI-generated content. (As long as it is clearly artificial, photorealistic stuff is still forbidden there.)Nothing is scrapped. We have considered posting it elsewhere but now we are also kinda scared by news stories of people getting arrested for AI loli. Maybe it's just best to wait things out for a while and let others be the guinea pigs.
We're planning on that, hoping to provide more game elements to complement the novel side of the game.Loving it thusfar! Love the free roam experience. Hope it expands.
as much as i like the idea, the issues of lasers and possibly other more efficient than IRL guns weaponry remain in that case. and that would completely change the battlefields. the fremen would likely have much greater access simply due to trade. heck even taking the smugglers out of the equation, i would think just the years while governed by duke leto would've given them access though trade.... and if for whatever reason they didn't have access... well the baron would have an even more ridiculously easy time committing genocide whenever needed to set examples for the rest of the fremen.Dune's weaponry system falls apart when you start thinking about it for more than 10 seconds. It is pretty obvious to me that Herbert simply wanted to shove melee combat into futuristic setting and came up with shields as clumsy explanation to that. If I were to rework combat system in Dune, I'd get rid of shields completely and entirely. Characters would still carry their blades of choice around - but that'd be more of a cultural thing. Much like Japanese soldiers did in WWII. They did have their beloved katanas with them but still fought primarily with firearms like any sane person would. Then, I'd introduce Duel Codex, according to which nobles must solve their differences with cold steel.
This way we'd still have melee combat in the narrative, yet it wouldn't look as ridiculous as it did in the source material.
to be fair, pole arms have generally been anti-caverly weapons. sure they got the range advantage to deliver a first strike... but unless their enemy is kept at that range (or kills/incapacitates with every strike) the common infantry/swordsman/etc. can/will parry or dodge and quickly close the distance and make the pole arm nearly useless. infantry is usually trained to do this. costing time of the pole arms person to drop their pole arm, and pull out their back up weapon. and by that time chances are the infantry already got a clean-ish hit or two off and probably killed them. this is entirely why [infantry > anti-caverly > caverly > infantry] effectiveness triangles are used in most games, though mostly for simplistic sake. also for formations like shield + spear wall, infantry + archers is the method to break them if you don't have any environmental cards to play, or their formation and/or strategy is sloppy and they can be easily flanked. add to that pole arms generally were peasant weapons (unless on horseback) to enable less training time and good meat shields to protect form caverly. honestly, i can't see them being used in dune much unless a replacement for a horse is put in. and i REALLY can't see pole arms being used to kill worms and worm riders.Why swords and knives? Why not spears or other pole weapons?
Historically, pole weapons were the main weapons of war in most armies, and swords and knives were for self-defense or as a backup weapon. After all you don't want to lug around a freaking pike with you everywhere. I imagine the range advantage would still matter even in shielded combat. And that's just one advantage. The other is the fact that a heavier, two-handed weapon is much better suited to pierce armor.
Nope, dead wrong. That's more of a video game trope. Historically speaking, polearms were relegated more to anti-cavalry use only after firearms became the main weapon for infantry. Even a spearman with relatively little training can fend off a trained swordsman in most cases, provided they have space to manoeuver. Getting inside the guard of a spearman is not as easy as you think.to be fair, pole arms have generally been anti-caverly weapons.
Sure, that existed, and they even trained that technique, but it was far from an ideal measure. Hitting the weak spot of a moving and resisting target isn't so easy. Knights of that era preferred to fight each other with pollaxes, war hammers, maces, etc.also another thing half swording.
Dune's weaponry system falls apart when you start thinking about it for more than 10 seconds. It is pretty obvious to me that Herbert simply wanted to shove melee combat into futuristic setting and came up with shields as clumsy explanation to that. If I were to rework combat system in Dune, I'd get rid of shields completely and entirely. Characters would still carry their blades of choice around - but that'd be more of a cultural thing. Much like Japanese soldiers did in WWII. They did have their beloved katanas with them but still fought primarily with firearms like any sane person would. Then, I'd introduce Duel Codex, according to which nobles must solve their differences with cold steel.
This way we'd still have melee combat in the narrative, yet it wouldn't look as ridiculous as it did in the source material.
Nah, the shields in Dune are too cool and unique from every other sci-fi worlds I know. I think it would be better to nerf the shields somehow, rather than getting rid of them entirely.as for you points on armor. and most other points, i totally agree. and for shits and giggles, expanding on the idea. i would think anti-laser specialized armor could conceivably be more easily penetrated by melee or bullets. and could possibly be made the meta if personal shield and such are removed. (which honestly could be the counter to my earlier point about laser weapons and other sci-fi shit dominating warfare, and anyone left without could be slaughtered.)