A lot. This is the v1.1is paid version diferent from free version
No, they don't respaw. Everything, enemies and resources, are limited.Do enemies and resources respawn? Killed a few in the forest after starting, but since im still weak af couldnt clear the entire forest in one go, went back to starting town to sleep and heal, came back and the forest was the same as when i left.
Ah k. The resources i get it being limited, but mobs not respawning in a rpg seems like a massive game flaw. Guess theres no point in continuing playing then. ThxNo, they don't respaw. Everything, enemies and resources, are limited.
The territory monsters don't respawn, but the monsters in the dungeon are infinite.Ah k. The resources i get it being limited, but mobs not respawning in a rpg seems like a massive game flaw. Guess theres no point in continuing playing then. Thx
Btw where is that dungeon located? I already advanced up toThe territory monsters don't respawn, but the monsters in the dungeon are infinite.
You unlock it by completing the quest for the adventurer in blue armor, after the event of your visit to Marovia. Keep advancing and you will unlock it.Btw where is that dungeon located? I already advanced up toquests and so far i havent found any dungeon with respawning monsters and ive been exploring stuff not just moving forward in the story.You don't have permission to view the spoiler content. Log in or register now.
I WAS enjoying the game, then that incident happened and I just stopped caring about everything else. The ending wasn't even remotely satisfying for me. Just blitzed through the remaining content and uninstalled. Shame too, was looking forward to doing an extended run as well as future titles.Whelp, I finished the game, so time to give my thoughts on it.
Overall, this was a pretty enjoyable. A lot of people complain about RPGM games, but I happen to enjoy them, if they're done right. And for his first attempt, Cas did a pretty damn good job.
I liked how you could learn skills, but didn't like that you learned them with money. I think a skill point system should have been incorporated. The stat allocation system was nice, but flawed. I think it should be tweaked in future games. Like for one thing, not capping stat allocation at 100. The alchemy system had a lot of potential, but fell short of being particularly useful.
I was disappointed to discover thatthe CGs were done by AI, but it still looks pretty nice. And more importantly, it's consistent. I hate games where the AI art has a single character have 1000 completely different appearances. I think the AI program that Cas used needs to learn a little more about human anatomy for the sex scenes, but there were still some that made me spooge.
The biggest selling point of the game by far, would have to be the story. It keeps you (or at least me) enthralled from beginning to end. The only issue is some of the bad translations, but it really wasn't as bad as what you see in some games. In the future, I'd suggest that Cas collaberate with someone whose first language is English, and has a good grasp of spelling and grammar.
I will say, the story got a little too dark for my liking towards the end, but I was satisfied with how it ended. I hope Cas sticks to thw standard of having a happy ending, with his next game. I hate games with a dark or open-ended ending. I see enough dark depressing shit in the real world. So I wanna actually see something happy in my fiction.
I think that's about all I needed to say. Great job Cas, and I look forward to your next project!
Thanks for the feedback. I’m not using this as an excuse, but it was my first big game, and I didn’t want to get in over my head and mess things up. As for the ending, all my stories go through many different moments, bad, dark, happy, sad, and fun ones. Keep that in mind if you try any of my other games. I hope you enjoyed it.I WAS enjoying the game, then that incident happened and I just stopped caring about everything else. The ending wasn't even remotely satisfying for me. Just blitzed through the remaining content and uninstalled. Shame too, was looking forward to doing an extended run as well as future titles.
No. Any suggestion of classes, for future games?C.M.Cas is there more classes for the protagonist in the paid version?
Thank you for your response. Personally, I'm a huge fan of katanas, so samurai would be great. But you could add some classes like: berserker, assassin ECT, and their magical counterparts. For example, magical swordsman for those who love swords but prefer dealing magical damage instead of physical damage. And some classes should use dual weapons. I know my English isn't good but I hope you understand what I meant lolNo. Any suggestion of classes, for future games?
Don't worry, I understood. I'll note your suggestions down and think about it for future projects. Have a nice play.Thank you for your response. Personally, I'm a huge fan of katanas, so samurai would be great. But you could add some classes like: berserker, assassin ECT, and their magical counterparts. For example, magical swordsman for those who love swords but prefer dealing magical damage instead of physical damage. And some classes should use dual weapons. I know my English isn't good but I hope you understand what I meant lol
No, it's a bug. It's already fixed. Maybe not in the version here, since v1.1 is old asf.C.M.Cas Excuse me for disturbing you but is normal that i have to kill sevral times the boss in the chaos cave ? (in lake area)