I really don't understand how stats work in this game, is energy and mind suppose to be locked at 10? Does more health equal more defense? and what effects capture success? I thought it went off pokemon rules but then I've had invaders escape at zero health. And how do you even get more shackle items? I could only get them from random events.
I still liked it, but it does have some issues. Don't want to get to critical here though since its an early build. One thing I'll say though is the slider that makes your characters rotate automatically is terrible. Why can't I just rotate them myself? If one of the keys actually does do this I apologize, but otherwise I really don't understand the devs thought process here.
I still liked it, but it does have some issues. Don't want to get to critical here though since its an early build. One thing I'll say though is the slider that makes your characters rotate automatically is terrible. Why can't I just rotate them myself? If one of the keys actually does do this I apologize, but otherwise I really don't understand the devs thought process here.