- Jan 4, 2019
- 121
- 167
I'm pretty new to Unity asset decompiling, but I think I might have found the files you're looking for (although I have no idea how to actually preview them to confirm ). I'm going to ...\EatOrFuck_Windows\EatOrFuck_Data\StreamingAssets\Bundles\strawberry\locations\maingame and running the bundle extractor on the file "scene", unpacking it and loading the unpacked version, then Exporting "Maingame.sharedassets", which gives me a ~98MB file. When I run the Bundle Extractor on that file, I get the following Assets Info, which includes a number of "Texture 2D" files, which I would imagine is how the images are being stored? As I mentioned I'm very new to this tool so I apologize if this isn't what you're looking for.Looking for a way to extract the assets from the game, though. You can barely see them for more than a second during gameplay and there is no gallery. So far Assets Bundle Extractor is not working. Any ideas?
(I also exported some other files to the folder, so yours will only contain "scene", I believe.)
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