3.20 star(s) 33 Votes

Goblingirl

New Member
Nov 12, 2019
6
27
hi! love the art, the animations are great and i havent looked at the thread much, so i will be giving some constructive criticism that people have probably already given!
i would love a way to walk around pregnant, if that's an eventual option, also, a game over after losing once is... kind of extreme.
but i get it if thats how the game loop is going to be.

outside of that, that's all!
 

bean3b

Newbie
Jul 13, 2019
86
68
Ya well I wasn't expecting my professional life, and job sector to fall apart. I thought I was walking sideways into a relatively easy job. Then this month I wasn't expecting a tree to fall on my house and to be without power for over a week. Revised roadmap soon.

HEY GUYS. I have really allowed this, the main thread, to fester. I intend to start addressing the constructive criticism and your bugs and questions shortly.

In the meantime I wanted to reengage by sharing some behind-the-scene's process with you all. Since I haven't had access to my main computer, or the net, for a few days, I just started working on random new shit in EGGOMON, AESPRITE works fine on my laptop. I was modelling and then designing the next 2 scouts that will come out later this year: TESLA and ARIEL. I hope you enjoy a sneak peek at some VISUAL content (I have also been writing up a storm).

So, TESLA the electric scout. I started with two primary guidelines. Firstly, I knew that ELESA has my favorite design for an electric type character, and secondly I wanted a black character (explicitly black since Norma and Roxy are more cinnamon). I like diversity in EGGOMON because it makes the roster more visually appealing. But a black character with electric powers? I guess I am inclusive enough to represent everyone, but too lazy to dodge a stereotype.

I start trying to tease out a character by generating images of them, and then refining those images. When starting out I wanted to include all the bright electric colors (blue green and yellow) contrasted with a black bodysuit. Of course TESLA had to have a poofy jacket like ELESA as well. Tesla AND Ariel were going to be taller and slimmer than the other scouts, again because more body types makes for visual appeal.
View attachment 4723907
Working with pixels is very limiting, a lot of what I might LIKE to include gets cut out quickly. Simplicity is the master of pixel art. Picking when to include bold outlines and employ subtle shading is also key. Ultimately Tesla she had to fit in with her peers as part of a team, so her body suit became white, naturally the jacket became jet black to contrast this. Then the color pallet collapsed into a simplistic black / yellow / white. Once I am fairly happy with the look of a gen, I start manipulating the pose. By the time I had enough workable material, I had generated upwards of 50 images.

To make the character I usually Frankenstein elements I enjoy from existing art and or gens, and sometimes use a 3D mannequin to outline a pose I am favoring. One of the images had an inner thigh window I just HAD to include. I also liked the leaned back head (8th image there). Having her walking forward (towards the camera) seemed cool, and this partnered with the POINTING maintained the interaction she had to have with an opposing visual element. It's as if she's casually commanding an electric type to thunder-shock an opponent.

I usually pick a music artist while I work on a character or monster to help try and feel out that character as it shapes.

This is the artist I listened to while making Tesla.
With that said, making art is a horrible compromise between your imagination, and the limited time + talent + resources + patience you have. It will never be as good as what you envisioned.
View attachment 4724463
While this isn't Tesla's final form, I am happy with how this finished prototype turned out. Someday I'll whip up some alternates when its time to vote for her.

View attachment 4724464
Here's Ariel as well, though I am NOT feeling the flight helmet. She'll need variants without the full mask / helm, when its her turn.
Good to see you're doing okay, hope things get better for you!
 

Invader Incubus

Member
Game Developer
Nov 20, 2023
151
811
Bug: Firefox sprite is displace during mating animation, completely to the side of Cinder
Fixed, I will upload a fixed export soon.

This. The controls are really unintuitive. Sometimes you need to press up or down to move left and right in menus. I don't know why the select and back buttons are something as non-standard as R an F when people are used to E or Enter. Then the fact that you need to click things in the supply menu, when mouse isn't really used for anything else baffles me.
The controls get a lot of complaints. There shouldn't be most cases where A and D move your select arrow similarly to up and down. R is the positive button F is the negative. It isn't similar to other games, I need to to do a repass on the controls, I admit.

hi, really like your game. Sadly it get's laggier the longer you play it. Also i don't understand how to use supply points.
Also, will you add cum animations?
The X ANIMATION and XXX overhaul was going to be this month? But got pushed back due to life collapse. Some cum animations were planned to be in there. Again though, not a priority.

Damn I was wondering why I haven't see this game for a while. Glad you're doing fine!

Also not a bad use of AI
Thanks, I am also skeptical of A.I. murdering the nascent digital art commissions space, but think it has a lot of organizational uses and planning use cases.

Can our scout get bred by monsters in our team?
If the monsters get hungry enough, but this mechanic isn't super relevant or fleshed out yet.

hi! love the art, the animations are great and i havent looked at the thread much, so i will be giving some constructive criticism that people have probably already given!
i would love a way to walk around pregnant, if that's an eventual option, also, a game over after losing once is... kind of extreme.
but i get it if thats how the game loop is going to be.
outside of that, that's all!
VERY far away, there will be fun quests involving the planned monster tribes, that will almost certainly include BONING, but not be game ending.
 

PoyntFury

The Man With The Need To Breed
Donor
Dec 14, 2017
1,300
13,750
Honestly every time i come back to this game it makes me think it needs a mode where the objective of the player is to subdue and forcibly breed with the mons rather than be the one who gets dominated. But that's just me.
 
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Raindancer

Newbie
Dec 21, 2017
92
146
Not only you, but the developer clearly has his own point of view on fetishes. In particular, he is in no hurry to fix the annoying Pregnancy Game Over mechanics.
 

BigBiggieBig

Member
Jan 6, 2019
340
956
No I won't be doing that. Nothing stopping literally anyone from making one and posting it somewhere though.
Out of curiosity, why did the suggestion of a gallery get such a clear-cut rejection? The idea of a gallery that is gradually unlocked by gameplay is pretty standard, no? If I want to see a specific shiny and a specific trainer that's a pretty tough set of circumstances to set up after the first time.
 
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3.20 star(s) 33 Votes