- Sep 17, 2017
- 313
- 683
Sprint idea sucked until you got me with that enemy trainer chase thing, now I'm intrigued and I want to see it happen. Might still be a good idea for fast travel locations, bus stops or I guess HM fly lol. Mating while flying, now that's a novel concept.Cool. Not my release. But appreciated.
Agreed. Not sure what the static is about though. Are you hearing wind on the plains?
40... So, 20 adult forms, and 18 x anims.
Ya, I'm switching back to lots of hammering and polishing right now this month. On just the monster front I am going to keep pushing until we have 50 (25 adults, and 25 x anims), and the SPARK type added, then worry less about it, let the patrons slowly fill the roster as I refocus again on scouts, and moves (especially status effects). A BIKE (for paved roads maybe?) or sprint option option, is necessary I feel. I think sprint with stamina would be a good compromise, because the enemy trainer prototypes I tried out actually wander around looking for the player and then chase them. I also think the roads should be sparsely populated with wandering monsters / trainers making the off trail a risk in the grass, but grass fights are usually easier. Hm.
Be cautious you don't get complacent with the patreons that the work loads compound over time and you avoid working on the currently very important mechanical fixes needed to ease the hentai content. I supported you on there too but I don't want to wish to see this H game turn into a WIP concept forever because you were stuck constantly making animations without stages all the time. Though you are still getting paid so I guess in the end it doesn't really matter...
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