- May 28, 2017
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Very true, but it also depends on how the dev is planning to go forward. Episode 1 is a good example of how it can be good decent size while already including 10 girls. This is because the group setting by making the game starts at a party which automatically include a lot of girls, and that a lot of the girls are already in groups. Also the lack of "bro" characters that we often see in other similar games. I don't hate bro characters, but excessive bro screen time does take away quite a lot of development time that could've been used to progress forward the girls instead.plus development time with 2x/3x times the characters will be much longer.
Personally, I would prefer for the dev to continue with this style because this will allow the game to be consistently updated with decent amount of content without too many distractions. I think there is a good market for a good game that focuses on the girls with no/minimal distractions. If dev is confident with their storyboard for the girls, it might be worthwhile to focus on that instead.
However, my worry is that the dev will start spending development time on the Gorillas and lengthy one-on-one situations which then slows down the story progression. I hope I'm wrong and this doesn't turn into 6-month per update cycle because I really do think this game has potential.