A bit of review and suggestions from someone who loves this types of games. First you gotta know that people who are into it leave a like while the ones who hate it let you know in the comment section. The renders are amazing, but the game design and story need revisiting. I'll give some suggestions based on experience of other games of a similar genre who have succeeded.
-You can't have multiple protagonists and multiple choices. Not only it's too much work to handle but I don't see the point of it. Why have 3 seperate decent storylines in one game instead of putting the same effort into creating one amazing story with better plot and more choices instead? All successful games have either 1 male protagonist blackmailing many (Bad bobby saga, Supervillainy) or 1 female protagonist who get slowly corrupted (immoral stories rebecca, Inside Jennifer, descent). This is the most important part, if you want the game to succeed pick one of these.
-You got to introduce the character before diving into sex/blackmail. Makes the player more attached to the story. For instance all NTR stories / games have the female protagonist spend lovely time dating her bf at the start, so that her being forced to cheat on him later becomes that much better. In case of office worker, introduce her as a naive girl with big expectations before getting a dose of reality splattered all over her face.
You get the idea
-Go slow with corruption and have repeated encounters. It's nice to see the female characters go from unwilling to do anything lewd to getting completely degraded, but realistically it does not happen within a day. Starts maybe with an unmoral action, then guilt + blackmail, erotic photos, naked photos, handjob, BJ .. etc. It's a progress, there's character development, each update leaves the player wondering how will the lewd acts escalate etc. But if they give BJ on day 1, they are already corrupted and don't mind doing it too much, almost as if it's a chore. There's no emotion, guilt, regret, contemplating of consequences (what the bf gotta think, what others think, where is this leading etc). The psychological suffering is half the pleasure we get from this types of games. It may be harsh, but I think you need to redesign the game. The foundations of it are not solid and it would be a shame to see more quality renders and time get invested in it instead of something better.