The "It's Almost June!" Update:
I've spent the vast majority of the last month just writing. Writing a lot (well, and coding too).
I've teased dinner dates for a while and the end of Day 3 will offer dates with Olive, Liz, Merri, and Allison. Getting into these scenes really took me inside of each of their characters and expanded them in ways that were really meaningful to me, so I hope that when you all get a chance to read them, they'll mean something to you as well.
The content for the date scenes is about on par with everything contained in the start of Day 3... And I still need to write the event scene and ending scenes, so we're still quite a ways away from the next release, but I promise I'm hard at work behind the scenes.
The game is getting about as wide as I expected it to at this point, which is why I limited the number of dates to Olive, Liz, Merri, and Allison. I feel like they needed more spotlight relative to the other characters at this point in the game and I'll add dates for the other four girls not already known to Erisa (Sandy, River, Whit, Rey) as the dates for Day 4.
I'm exploring how many scenes for the end of Day 3 I want to have available. Mostly from a variant perspective a la Amanda's sub/dom routes. Don't get me wrong - some of Erisa's new friends may be willing to hop into something new, but others - most others - certainly need more time.
I'm also considering the way I release my content. It's already been nearly 2 months since the last release and I've seen some other devs doing quite well pushing out smaller bits as they're completed rather than big chunks over a long span of time. The big chunk thing has been my strategy, but I also have retroactive updates (like the Chrissy remasters above) that I'm keen to get into the game and make a better early impression on new players. It'd probably help if the game showed up on the recent updates radar more frequently too. Anyway, I'd appreciate any feedback there and will very seriously consider it.
That's all for me - back to work now!